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	<title type="html"><![CDATA[Infinity Code Forum — Creating custom buildings using OnlineMapsBuildings.cs]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=460&amp;type=atom" />
	<updated>2017-03-13T12:00:55Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=460</id>
		<entry>
			<title type="html"><![CDATA[Re: Creating custom buildings using OnlineMapsBuildings.cs]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1991#p1991" />
			<content type="html"><![CDATA[<p>Ah ok. That was my original approach anyway haha. I wanted to make sure there was not a built in way first. Thank you</p>]]></content>
			<author>
				<name><![CDATA[hyaqub]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=361</uri>
			</author>
			<updated>2017-03-13T12:00:55Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1991#p1991</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Creating custom buildings using OnlineMapsBuildings.cs]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1990#p1990" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, the built-in building engine does not support the addition / generation of custom buildings.<br />You can add your own building using 3D markers.<br />But you need to generate your own building yourself.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-03-13T11:41:48Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1990#p1990</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Creating custom buildings using OnlineMapsBuildings.cs]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1988#p1988" />
			<content type="html"><![CDATA[<p>Hi </p><p>I wanted to ask what is the best way to generate buildings from custom data using the OnlineMapsBuilding script. As far as I understand, the default script requests it&#039;s data from an Open Street Maps provider. </p><p>I have some custom lat/long data which make up the points of a building. I wanted to use these points as the points on the map which represent the flat polygonal shape of the building.&nbsp; Is there a way of passing custom data (as a node) to the OnlineMapsBuilding script or do I need to write a custom script to do so?</p><p><strong>EDIT</strong></p><p>I think I need to be looking at the OnlineMapsBuildingBuiltIn.cs script. I guess I could adapt the code for the &quot;Create&quot; function and just pass in points directly without it needing to parse an OnlineMapsOSMNode?</p>]]></content>
			<author>
				<name><![CDATA[hyaqub]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=361</uri>
			</author>
			<updated>2017-03-13T10:24:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1988#p1988</id>
		</entry>
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