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		<title><![CDATA[Infinity Code Forum — RealWorldTerrain and Online Maps]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=45</link>
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		<description><![CDATA[The most recent posts in RealWorldTerrain and Online Maps.]]></description>
		<lastBuildDate>Wed, 28 Oct 2015 13:33:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=152#p152</link>
			<description><![CDATA[<p>oh right, I just bought Online Maps ....</p>]]></description>
			<author><![CDATA[null@example.com (andy3d)]]></author>
			<pubDate>Wed, 28 Oct 2015 13:33:35 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=152#p152</guid>
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			<title><![CDATA[Re: RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=151#p151</link>
			<description><![CDATA[<p>Online Maps can create a map with elevation. But it is not Unity Terrain. It is a dynamic mesh.<br />No, you can not overlay Online Maps on Real World Terrain, because these are two different techniques.<br />You can use Online Maps as a mini-map, or, for example, to select scenes with terrain.</p><p>Yes, we can get railways data from OSM. It&#039;s easy.<br />But the need some asset, which can work with dynamic railways.<br />For example, for highways is: RoadArchitect, EasyRoads3D, SplineBend.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 28 Oct 2015 11:21:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=151#p151</guid>
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			<title><![CDATA[Re: RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=150#p150</link>
			<description><![CDATA[<p>regarding railways, could you get that information from OpenStreetMap? There is a transportation layer which includes railways.</p>]]></description>
			<author><![CDATA[null@example.com (andy3d)]]></author>
			<pubDate>Wed, 28 Oct 2015 11:06:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=150#p150</guid>
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			<title><![CDATA[Re: RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=149#p149</link>
			<description><![CDATA[<p>I really appreciate your help, though Im really struggling to understand your English, sorry <img src="https://forum.infinity-code.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p><p>For example, is it possible to have an OnlineMap running and have RealWorldTerrain overlaying trees, grass, buildings, rivers, roads?</p><p>I think thats the main thing really. If Online Maps uses regular Unity Terrains, then I think it should be possible, otherwise maybe its not...</p><p>Many thanks!</p><br /><br /><div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Hello.</p><p>You can show on the map some object which is in the scene, which contains terrains created in Real World Terrain.<br />About integration indicated in description of Online Map, because it asset contains integration script.</p><p>Unfortunately, the current version Real World Terrain does not support the railways and ferries.<br />The problem is that we do not know a good asset for it.<br />If you know a good asset for the railways or ferries, please tell us.<br />Theoretically, we can add the generation of railways using SplineBend.</p><p>Yes, you can do it.<br />You need to have both assets.<br />You create a scene with the map and the other scenes with terrains.<br />You load a scene with terrain, when necessary, using Application.LoadLevelAsync.</p></blockquote></div>]]></description>
			<author><![CDATA[null@example.com (andy3d)]]></author>
			<pubDate>Wed, 28 Oct 2015 11:04:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=149#p149</guid>
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		<item>
			<title><![CDATA[Re: RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=148#p148</link>
			<description><![CDATA[<p>Hello.</p><p>You can show on the map some object which is in the scene, which contains terrains created in Real World Terrain.<br />About integration indicated in description of Online Map, because it asset contains integration script.</p><p>Unfortunately, the current version Real World Terrain does not support the railways and ferries.<br />The problem is that we do not know a good asset for it.<br />If you know a good asset for the railways or ferries, please tell us.<br />Theoretically, we can add the generation of railways using SplineBend.</p><p>Yes, you can do it.<br />You need to have both assets.<br />You create a scene with the map and the other scenes with terrains.<br />You load a scene with terrain, when necessary, using Application.LoadLevelAsync.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 28 Oct 2015 08:34:23 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=148#p148</guid>
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		<item>
			<title><![CDATA[RealWorldTerrain and Online Maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=147#p147</link>
			<description><![CDATA[<p>Hi,</p><p>I need an asset for a real world simulation that Im going to be working on, and I cant decide which of your two assets I need. Both look great, and Im wondering how / if they work well together? On this page <a href="http://infinity-code.com/en/products/online-maps">http://infinity-code.com/en/products/online-maps</a> it mentions &#039;Integration with Real World Terrain&#039;, but on the Real World Terrain page it doesnt mention Online Maps at all... </p><p>So Im wondering, how well do they play together?</p><p>RealWorldTerrain - I like the ability to add OpenStreetMap data, roads, and rivers. (is there railways and ferries too?)</p><p>Online Maps - I like the navigational elements, specifically the camera zoom to 3D markers, loading/unloading terrains on the fly, and hiding / showing labels, etc. </p><p>My question is, can I use both assets together? I want to be able to use Online Maps for allowing my users to fly over the map, loading terrains as they are needed, showing/hiding labels, clicking on markers to navigate between areas of the map. Plus, I want the map to be a real living world - so when they zoom down in closer it shows the detailed terrain assets - trees, rivers, buildings, grass and other objects.</p><p>Is this possible with Online Maps and Real World Terrain? Do I even need both assets for this? </p><p>Many thanks!</p>]]></description>
			<author><![CDATA[null@example.com (andy3d)]]></author>
			<pubDate>Wed, 28 Oct 2015 07:07:39 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=147#p147</guid>
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