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		<title><![CDATA[Infinity Code Forum — Tileset LOD]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=441</link>
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		<description><![CDATA[The most recent posts in Tileset LOD.]]></description>
		<lastBuildDate>Fri, 03 Mar 2017 10:01:05 +0000</lastBuildDate>
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			<title><![CDATA[Re: Tileset LOD]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1925#p1925</link>
			<description><![CDATA[<p>First of all, you choose the wrong color of the fog.<br />Generally used color of bottom of the skybox.<br />In addition, you can combine this with «Camera / Clipping Planes / Far».<br />In this case, you will always see the horizon at the same distance.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 03 Mar 2017 10:01:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1925#p1925</guid>
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			<title><![CDATA[Re: Tileset LOD]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1924#p1924</link>
			<description><![CDATA[<p>I tried doing that, but it&#039;s not matching up exactly: </p><br /><p><span class="postimg"><img src="http://i.imgur.com/vW7TYX3.png" alt="screenshot" /></span></p>]]></description>
			<author><![CDATA[null@example.com (nug700)]]></author>
			<pubDate>Fri, 03 Mar 2017 00:59:33 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1924#p1924</guid>
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			<title><![CDATA[Re: Tileset LOD]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1919#p1919</link>
			<description><![CDATA[<p>Hello.</p><p>1. This feature is already in the works and is planned for Online Maps v2.6.</p><p>2. You can do this by using fog + skybox.<br /><a href="http://forum.infinity-code.com/viewtopic.php?pid=1165#p1165">http://forum.infinity-code.com/viewtopi … 1165#p1165</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 02 Mar 2017 06:51:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1919#p1919</guid>
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			<title><![CDATA[Tileset LOD]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1916#p1916</link>
			<description><![CDATA[<p>Hello,</p><p>For the Tileset control, would it be possible to add a level of detail option for the pixel resolution. For example, have the center of the map have a higher resolution, and have the outer tiles have a lower resolution. Having it &quot;track&quot; an object would also be useful. </p><p>Another idea for the Tileset control is to have an option to generate in a circular pattern instead of a square, which would be very useful in my project to simulate the horizon, which could be done by making a pixel transparent if it&#039;s a certain distance from the center.</p>]]></description>
			<author><![CDATA[null@example.com (nug700)]]></author>
			<pubDate>Thu, 02 Mar 2017 00:41:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1916#p1916</guid>
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