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	<title type="html"><![CDATA[Infinity Code Forum — VR Rotation Control]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=435&amp;type=atom" />
	<updated>2017-02-28T15:02:22Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=435</id>
		<entry>
			<title type="html"><![CDATA[Re: VR Rotation Control]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1905#p1905" />
			<content type="html"><![CDATA[<p>Yes, that&#039;s what I&#039;ve been trying to avoid. I&#039;ll try using the second camera method, and see if that gives anything!</p>]]></content>
			<author>
				<name><![CDATA[nbhandari]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=395</uri>
			</author>
			<updated>2017-02-28T15:02:22Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1905#p1905</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: VR Rotation Control]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1900#p1900" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Actually you have two ways:<br />1. Rotate map GameObject.<br />2. Rotate the camera around the map.</p><p>Unfortunately, I do not know how to do it differently.</p><p>You can set to display the map a second camera (the first for VR), and rotate it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2017-02-27T21:28:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1900#p1900</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[VR Rotation Control]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1896#p1896" />
			<content type="html"><![CDATA[<p>I&#039;ve gotten panning and zooming working nicely using the Vive controllers. I&#039;m trying to do rotation, but it relies on the camera being rotated, which isn&#039;t feasible on the vive, as the headset moves around. </p><p>Any ideas on how I can go about rotating the map (without rotating the whole gameobject). </p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[nbhandari]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=395</uri>
			</author>
			<updated>2017-02-27T13:32:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1896#p1896</id>
		</entry>
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