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		<title><![CDATA[Infinity Code Forum — Please add colliders to Buildr buildings]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=42</link>
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		<description><![CDATA[The most recent posts in Please add colliders to Buildr buildings.]]></description>
		<lastBuildDate>Sat, 31 Oct 2015 14:11:05 +0000</lastBuildDate>
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			<title><![CDATA[Re: Please add colliders to Buildr buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=176#p176</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Hello.</p><p>We added this feature.<br />Now you can select the type of collider (none, simple, complex) and render mode (full, lowDetail, box).<br />Please update Real World Terrain to the latest beta version.</p></blockquote></div><p>Wow. That is a pleasant surprise. Thank you so much for being so responsive.</p>]]></description>
			<author><![CDATA[null@example.com (tinjaw)]]></author>
			<pubDate>Sat, 31 Oct 2015 14:11:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=176#p176</guid>
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			<title><![CDATA[Re: Please add colliders to Buildr buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=175#p175</link>
			<description><![CDATA[<p>Hello.</p><p>We added this feature.<br />Now you can select the type of collider (none, simple, complex) and render mode (full, lowDetail, box).<br />Please update Real World Terrain to the latest beta version.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 31 Oct 2015 12:49:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=175#p175</guid>
		</item>
		<item>
			<title><![CDATA[Re: Please add colliders to Buildr buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=168#p168</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Hello.</p><p>We will try to add this feature in the next version.</p></blockquote></div><p>Thank you. That is wonderful.</p><p>Since I would like to use that feature in the game I am working on now, do you have an estimated time for your next release? Will it be before Christmas (Dec 25)? I&#039;m making a game as a present for my nephew. If your update will leave me time to use in that game, I will wait for the update. If not, I will need to come up with a workaround. I don&#039;t mind having to do a workaround, I&#039;m just trying to plan out my schedule.</p><p>Getting it in the next version is all I can ask for. This isn&#039;t all that important.</p>]]></description>
			<author><![CDATA[null@example.com (tinjaw)]]></author>
			<pubDate>Fri, 30 Oct 2015 17:47:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=168#p168</guid>
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		<item>
			<title><![CDATA[Re: Please add colliders to Buildr buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=138#p138</link>
			<description><![CDATA[<p>Hello.</p><p>We will try to add this feature in the next version.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 25 Oct 2015 14:32:42 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=138#p138</guid>
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		<item>
			<title><![CDATA[Please add colliders to Buildr buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=137#p137</link>
			<description><![CDATA[<p>I am building a FPS. The building are generated (which is great!), but they have no colliders, so the player can walk right through them.</p>]]></description>
			<author><![CDATA[null@example.com (tinjaw)]]></author>
			<pubDate>Sat, 24 Oct 2015 17:14:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=137#p137</guid>
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