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		<title><![CDATA[Infinity Code Forum — See whole world map (aka zoom = 1)]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=406</link>
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		<description><![CDATA[The most recent posts in See whole world map (aka zoom = 1).]]></description>
		<lastBuildDate>Tue, 07 Feb 2017 12:32:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: See whole world map (aka zoom = 1)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1783#p1783</link>
			<description><![CDATA[<p>No. You can have only one instance of the map at the same time.</p><p>Theoretically, you can do it by control loading of tiles and generating the area (mesh) outside the maps.<br />But this requires some programming experience.<br />Example of how to control loading of tiles:<br /><a href="http://forum.infinity-code.com/viewtopic.php?pid=1737#p1737">http://forum.infinity-code.com/viewtopi … 1737#p1737</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 07 Feb 2017 12:32:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1783#p1783</guid>
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			<title><![CDATA[Re: See whole world map (aka zoom = 1)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1777#p1777</link>
			<description><![CDATA[<p>Boogers ok. Would there be a way to have a few planes and have them each restricted to a certain coordinate system and then piece them together to form the whole world?</p>]]></description>
			<author><![CDATA[null@example.com (jnapolit)]]></author>
			<pubDate>Mon, 06 Feb 2017 16:28:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1777#p1777</guid>
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			<title><![CDATA[Re: See whole world map (aka zoom = 1)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1773#p1773</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately, you can&#039;t do that.<br />We did it to avoid the problem when one coordinate has several positions in the scene.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 06 Feb 2017 12:49:23 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1773#p1773</guid>
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		<item>
			<title><![CDATA[See whole world map (aka zoom = 1)]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1768#p1768</link>
			<description><![CDATA[<p>Hi, </p><p>I was wondering if there was some work around to get it so that the min zoom would be 1 so that the user would be able to see the whole world map at the most zoomed out view? I tried changing the min value in both the script called OnlineMaps as well as in the Editor cs script. However, when I did this, there were more tiles but they just didn&#039;t load so it was basically still a zoom of 3. </p><p>I am currently using Nokia maps. </p><p>PS I love your product. It&#039;s amazing. You guys rock.</p>]]></description>
			<author><![CDATA[null@example.com (jnapolit)]]></author>
			<pubDate>Mon, 06 Feb 2017 01:58:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1768#p1768</guid>
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