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		<title><![CDATA[Infinity Code Forum — Export heightmap to 16 bit RAW grey scale]]></title>
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		<description><![CDATA[The most recent posts in Export heightmap to 16 bit RAW grey scale.]]></description>
		<lastBuildDate>Fri, 16 Oct 2015 06:57:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Export heightmap to 16 bit RAW grey scale]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=120#p120</link>
			<description><![CDATA[<p>Hello.</p><p>The ability to export / import in RAW already complete and will be available in Real World Terrain v3.<br />We plan to release RWT v3 within 1-2 months.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 16 Oct 2015 06:57:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=120#p120</guid>
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			<title><![CDATA[Export heightmap to 16 bit RAW grey scale]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=116#p116</link>
			<description><![CDATA[<p>I have used the ability to output to PNG format, but for heightmaps, I tend to find that 16-bit RAW files are more common. It would be nice to have the greater precision.</p>]]></description>
			<author><![CDATA[null@example.com (tinjaw)]]></author>
			<pubDate>Fri, 16 Oct 2015 01:50:24 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=116#p116</guid>
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