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		<title><![CDATA[Infinity Code Forum — Strange lighting on buildings]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=371</link>
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		<description><![CDATA[The most recent posts in Strange lighting on buildings.]]></description>
		<lastBuildDate>Fri, 06 Jan 2017 23:20:10 +0000</lastBuildDate>
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			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1639#p1639</link>
			<description><![CDATA[<p>Great! Thank you!</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Fri, 06 Jan 2017 23:20:10 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1639#p1639</guid>
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			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1638#p1638</link>
			<description><![CDATA[<p>I found the cause of the problem - it is normals.<br />In the next update (after the weekend) it will be fixed.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 06 Jan 2017 22:36:06 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1638#p1638</guid>
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			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1635#p1635</link>
			<description><![CDATA[<p>Feature request <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />It would be really good if there was a way to have these buildings use custom shaders properly. There is definitely something wrong with the current setup with UVs and/or vertex colours that makes lighting and shaders look wrong with them. It looks like it could be something in the OnlineMapsBuiltIn.cs script that could be wrong.<br />Cheers</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Fri, 06 Jan 2017 13:29:01 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1635#p1635</guid>
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			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1631#p1631</link>
			<description><![CDATA[<p>okay, its just strange that the vertex colours on the buildings seem stretched or something. quite different to when they are mapped onto a normal Unity cube or other mesh.</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Thu, 05 Jan 2017 22:18:21 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1631#p1631</guid>
		</item>
		<item>
			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1630#p1630</link>
			<description><![CDATA[<p>Yes, this is possible because you are create and select materials.<br />But, unfortunately, I am not a great expert in the materials.<br />It is better to look for a solution in the relevant sections of unity documentation and/or unity forum.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 05 Jan 2017 21:36:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1630#p1630</guid>
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			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1627#p1627</link>
			<description><![CDATA[<p>But then all the walls are the same colour without any lights. Ideally I want the walls to be slightly different shades so that you can actually see they are 3d and have some depth. Possible?</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Thu, 05 Jan 2017 20:53:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1627#p1627</guid>
		</item>
		<item>
			<title><![CDATA[Re: Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1626#p1626</link>
			<description><![CDATA[<p>Hello</p><p>Just use the materials for roofs and walls with «Unlit» shader.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 05 Jan 2017 20:24:44 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1626#p1626</guid>
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		<item>
			<title><![CDATA[Strange lighting on buildings]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1622#p1622</link>
			<description><![CDATA[<p>I&#039;m getting very strange lighting on buildings. No matter what shader I use and with or without lights, the colours seems to run diagonally down vertically the buildings. Its hard to explain but I have attached images. ANy idea? I just want the buildings to have flat colours without the use of lights. Thanks</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Thu, 05 Jan 2017 19:45:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1622#p1622</guid>
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