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		<title><![CDATA[Infinity Code Forum — Drawing Line, skips a few coordinates]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=370</link>
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		<description><![CDATA[The most recent posts in Drawing Line, skips a few coordinates.]]></description>
		<lastBuildDate>Thu, 05 Jan 2017 20:12:23 +0000</lastBuildDate>
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			<title><![CDATA[Re: Drawing Line, skips a few coordinates]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1625#p1625</link>
			<description><![CDATA[<p>Hello</p><p>This problem occurs for tileset or drawing to texture? Or for both modes?</p><p>Please send your script, which draws a line.<br />We will try to reproduce the problem.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 05 Jan 2017 20:12:23 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1625#p1625</guid>
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			<title><![CDATA[Drawing Line, skips a few coordinates]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1620#p1620</link>
			<description><![CDATA[<p>We are drawing a line with the standard OnlineMapsDrawingLine based on a list of coordinates. However the line seems to skip a few coordinates.</p><p>The bug is visible in the attached screenshot, we are drawing quads on the same positions as the coordinates (position from OnlineMapsControlBase.instance.GetPosition). You can see that the 5th sphere is not attached to the line, even though it&#039;s location is given to the OnlineMapsDrawingLine object.</p><p>Would like to know your thoughts on this matter.</p>]]></description>
			<author><![CDATA[null@example.com (eclecticCode)]]></author>
			<pubDate>Thu, 05 Jan 2017 17:37:52 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1620#p1620</guid>
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