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	<title type="html"><![CDATA[Infinity Code Forum — Integration with Terrain Composer]]></title>
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	<updated>2015-10-13T18:29:39Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=35</id>
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			<title type="html"><![CDATA[Re: Integration with Terrain Composer]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=111#p111" />
			<content type="html"><![CDATA[<p>Thanks for the suggestion.<br />But we do not plan to make integration with Terrain Composer.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-10-13T18:29:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=111#p111</id>
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		<entry>
			<title type="html"><![CDATA[Integration with Terrain Composer]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=102#p102" />
			<content type="html"><![CDATA[<p>I would love to see integration with <a href="https://www.assetstore.unity3d.com/en/#!/content/7065">Terrain Composer</a>. Yes, the same developer makes World Composer, however your asset does more than World Composer. In particular, get imagery from other sources.</p>]]></content>
			<author>
				<name><![CDATA[tinjaw]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=47</uri>
			</author>
			<updated>2015-10-13T13:54:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=102#p102</id>
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