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		<title><![CDATA[Infinity Code Forum — Unity crash after Mono debugging]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=335</link>
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		<description><![CDATA[The most recent posts in Unity crash after Mono debugging.]]></description>
		<lastBuildDate>Wed, 07 Dec 2016 16:51:42 +0000</lastBuildDate>
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			<title><![CDATA[Re: Unity crash after Mono debugging]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1502#p1502</link>
			<description><![CDATA[<p>Hello.</p><p>I just checked debug Online Maps (tileset) on MacOS + MonoDevelop.<br />Everything works well. Even if I load the map from Resources.</p><p>Most likely the problem occurs when some condition, or is it specific only for you (your device).<br />For example on my PC, use of Microsoft Office has a chance to cause an error in kernel of Windows.<br />Does not matter I do something or it just opened in the background.</p><p>I think in this case, only you can find the cause of the crashes.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 07 Dec 2016 16:51:42 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1502#p1502</guid>
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			<title><![CDATA[Unity crash after Mono debugging]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1496#p1496</link>
			<description><![CDATA[<p>Hi,</p><p>Not sure if this is a bug or not.&nbsp; I am running on Mac OSx 10.11.5, Unity 5.3.5f, not sure how to tell what version of Online Maps I&#039;m running.&nbsp; I will say I purchased this asset begging of November 2016.</p><p>Whenever I try to debug a script when in play mode Unity Editor, after tracing through the code I switch back to unity editor (from Mono) and unity instantly crashes.&nbsp; It happens every time, and in multiple projects/scenes.&nbsp; </p><p>Build platform is IOS and Tileset is map I&#039;m using.&nbsp; The online map is created at runtime from a prefab in the Resources directory.</p><p>Any ideas?&nbsp; This bug makes it impossible for me to develop since I have to emulate the mobile device and trace through code in order to build my app.</p><p>Thanks.</p>]]></description>
			<author><![CDATA[null@example.com (digitalrock)]]></author>
			<pubDate>Wed, 07 Dec 2016 16:06:10 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1496#p1496</guid>
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