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		<title><![CDATA[Infinity Code Forum — Unity v5.5 Android crashes [Fixed]]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=332</link>
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		<description><![CDATA[The most recent posts in Unity v5.5 Android crashes [Fixed].]]></description>
		<lastBuildDate>Thu, 16 Mar 2017 00:39:26 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2022#p2022</link>
			<description><![CDATA[<p>It&#039;s funny, but I did not find a record about fixing this problem in change log of Unity v5.6 beta (from b7 to b11).<br />I&#039;ve seen reports that Unity v5.5.1p4 and v5.5.2f1 are working correctly.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 16 Mar 2017 00:39:26 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2022#p2022</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2018#p2018</link>
			<description><![CDATA[<p>It still does not work on&nbsp; 5.6.0b11. Simply crashes... any older version of Unity where it works?</p>]]></description>
			<author><![CDATA[null@example.com (Brigos)]]></author>
			<pubDate>Wed, 15 Mar 2017 15:20:53 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2018#p2018</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1826#p1826</link>
			<description><![CDATA[<p>Yup, info from forum: &quot;Apologies for my late reply, the fix is backported and landed in 5.5.1p4 coming this week&quot;.</p><p>~2 month for fix and backport.... uhh <img src="https://forum.infinity-code.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p><p>Yipiii: <a href="https://unity3d.com/unity/qa/patch-releases">https://unity3d.com/unity/qa/patch-releases</a> , on 5.5.1p4 version fixed ^_^</p>]]></description>
			<author><![CDATA[null@example.com (zuicis)]]></author>
			<pubDate>Wed, 15 Feb 2017 08:36:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1826#p1826</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1825#p1825</link>
			<description><![CDATA[<p>5.6.0b8 has just been released and contains the fix! I did, however, get a crash the first time building (second time worked).</p><p><a href="https://unity3d.com/unity/beta?_ga=1.222615699.909722049.1481318653">https://unity3d.com/unity/beta?_ga=1.22 … 1481318653</a></p>]]></description>
			<author><![CDATA[null@example.com (nug700)]]></author>
			<pubDate>Tue, 14 Feb 2017 23:50:33 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1825#p1825</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1774#p1774</link>
			<description><![CDATA[<p>Hello.</p><p>Thank you for the good news. <br />Waiting for backport.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 06 Feb 2017 13:27:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1774#p1774</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1769#p1769</link>
			<description><![CDATA[<p>Status: Fixed (5.6). Finally! Probably in the next patch will be a fix to.</p>]]></description>
			<author><![CDATA[null@example.com (zuicis)]]></author>
			<pubDate>Mon, 06 Feb 2017 09:49:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1769#p1769</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1727#p1727</link>
			<description><![CDATA[<p>Zuicis said: ↑<br />@SaraCecilia many users waiting any feedbacks on 856773 issue, in this moment ~167 votes from 1.december - it`s more then 30 working days (december 22 w-days, january - 16) . Reproducible: 5.5.0f1-5.5.0f3, 5.5.0p1-5.5.0p4, 5.6.0a5, 5.6.0b1-5.6.0b4</p><p>Answer:<br />Hi yes, apologies for the wait. It was a more complex problem than the team initially thought. There is a fix for 5.6 on the way which is being tested right now, and it will also be backported to 5.5 and 5.4. We will know soon from QA in what upcoming patch this fix will land in.</p>]]></description>
			<author><![CDATA[null@example.com (zuicis)]]></author>
			<pubDate>Tue, 24 Jan 2017 12:05:19 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1727#p1727</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1629#p1629</link>
			<description><![CDATA[<p>Okay, thanks for the info. Voted.</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Thu, 05 Jan 2017 21:05:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1629#p1629</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1623#p1623</link>
			<description><![CDATA[<p>The problem is not in Online Maps.<br />The problem in Unity.<br />Over the last month the problem is not is fixed.<br />Waiting for fix.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 05 Jan 2017 20:01:46 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1623#p1623</guid>
		</item>
		<item>
			<title><![CDATA[Re: Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1621#p1621</link>
			<description><![CDATA[<p>Is this still an issue since the last update of the plugin?</p>]]></description>
			<author><![CDATA[null@example.com (simon)]]></author>
			<pubDate>Thu, 05 Jan 2017 19:28:27 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1621#p1621</guid>
		</item>
		<item>
			<title><![CDATA[Unity v5.5 Android crashes [Fixed]]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1490#p1490</link>
			<description><![CDATA[<p>Hello.</p><p><span style="color: red"><strong>Current status:</strong> Fixed in Unity v.5.5.1p4<br /><a href="https://unity3d.com/unity/qa/patch-releases">https://unity3d.com/unity/qa/patch-releases</a></span></p><br /><p>Unity v5.5 has been released, but unfortunately it has a critical problem:<br />«Input.location.Start()» crashes Android application.<br />Online Maps uses this method to initialize GPS.</p><p>We do not have solution to this, and need to wait for fix from Unity.<br />So if you plan to develop for Android, do not upgrade to Unity v5.5.<br />We will let you know when the problem will be fixed.</p><p>Reproducible: <br />5.4: 5.4.4p1, 5.4.4p2<br />5.5: 5.5.0f1-5.5.0f3, 5.5.0p1-5.5.0p4, 5.5.1f1, 5.5.1p1<br />5.6: 5.6.0a5, 5.6.0b1-5.6.0b7</p><p>Unity Forum thread:<br /><a href="https://forum.unity3d.com/threads/input-location-start-causes-android-build-to-crash-directly-after-startup.443920/">https://forum.unity3d.com/threads/input … up.443920/</a></p><p>Unity Issue Tracker, please vote:<br /><a href="https://issuetracker.unity3d.com/issues/android-location-app-crashes-due-to-error-jstring-has-wrong-type-android-dot-location-dot-location">https://issuetracker.unity3d.com/issues … t-location</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 07 Dec 2016 10:47:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1490#p1490</guid>
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