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	<title type="html"><![CDATA[Infinity Code Forum — Is there a way to save a markers location during run time with playma?]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=323&amp;type=atom" />
	<updated>2016-11-18T21:53:21Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=323</id>
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			<title type="html"><![CDATA[Re: Is there a way to save a markers location during run time with playma?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1446#p1446" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Get the coordinates of each marker (Get Marker Coordinates action), and save it for example in PlayerPrefs (PlayerPrefs Set Float action).<br />At start the scene read the values (PlayerPrefs Get Float action) and create markers in saved locations.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-11-18T21:53:21Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1446#p1446</id>
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		<entry>
			<title type="html"><![CDATA[Is there a way to save a markers location during run time with playma?]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1445#p1445" />
			<content type="html"><![CDATA[<p>Need to save this so opening or closing app keeps it at same location.</p>]]></content>
			<author>
				<name><![CDATA[tom.timothy]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=184</uri>
			</author>
			<updated>2016-11-17T23:11:50Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1445#p1445</id>
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