<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Infinity Code Forum — LookToCoordinates]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=321&amp;type=atom" />
	<updated>2016-11-17T21:31:42Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=321</id>
		<entry>
			<title type="html"><![CDATA[Re: LookToCoordinates]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1443#p1443" />
			<content type="html"><![CDATA[<p>Hello.</p><p>To convert geographic coordinates to Unity World Position use OnlineMapsTileSetControl.GetWorldPosition.<br /><a href="http://infinity-code.com/doxygen/online-maps/classOnlineMapsTileSetControl.html#adcfdea4962fd10c64683602992c6e097">http://infinity-code.com/doxygen/online … 2992c6e097</a></p><p>About LookToCoordinates:<br />Oops. It should be:<br /></p><div class="codebox"><pre><code>public override void LookToCoordinates(Vector2 coordinates)
{
    double p1x, p1y, p2x, p2y;
    map.projection.CoordinatesToTile(coordinates.x, coordinates.y, 20, out p1x, out p1y);
    map.projection.CoordinatesToTile(longitude, latitude, 20, out p2x, out p2y);
    rotation = Quaternion.Euler(0, (float)(OnlineMapsUtils.Angle2D(p1x, p1y, p2x, p2y) - 90), 0);
}</code></pre></div><p>The next version will contain this code.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-11-17T21:31:42Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1443#p1443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LookToCoordinates]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1441#p1441" />
			<content type="html"><![CDATA[<p>Hi,<br />I am tried to use the LookToCoordinates method to turn a 3D marker to a certain GPS-Position.<br />Nothing happens and when I look at the implementation it is empty.<br />What I now tried is to turn it by hand but could not find any method to translate GPS to unity position.</p><p>Any solution?</p><p>Best Regards,<br />Chris</p>]]></content>
			<author>
				<name><![CDATA[ChrisH]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=294</uri>
			</author>
			<updated>2016-11-17T14:24:40Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1441#p1441</id>
		</entry>
</feed>
