<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — Upload marker to network with playmaker]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=312</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=312&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in Upload marker to network with playmaker.]]></description>
		<lastBuildDate>Thu, 27 Oct 2016 06:56:42 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Upload marker to network with playmaker]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1409#p1409</link>
			<description><![CDATA[<p>Hello.</p><p>How to make networking using playmaker you better ask playmaker creators or playmaker forum.</p><p>General algorithm:<br />* Get the coordinates (Get Marker Coordinates action) of each marker.<br />* Send ID, longitude, latitude of markers to the network.<br />* Get ID and the coordinates from network.<br />* If the marker exists, update the marker position.<br />* If the marker does not exist, create a new marker.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 27 Oct 2016 06:56:42 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1409#p1409</guid>
		</item>
		<item>
			<title><![CDATA[Upload marker to network with playmaker]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1406#p1406</link>
			<description><![CDATA[<p>I need to upload markers with playmaker to network and have others download them. As long as it can work like sanders created I teams in playmaker it&#039;s fine.</p>]]></description>
			<author><![CDATA[null@example.com (tom.timothy)]]></author>
			<pubDate>Thu, 27 Oct 2016 02:30:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1406#p1406</guid>
		</item>
	</channel>
</rss>
