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		<title><![CDATA[Infinity Code Forum — Before I buy - can I create country scale relief maps with this?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=304</link>
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		<description><![CDATA[The most recent posts in Before I buy - can I create country scale relief maps with this?.]]></description>
		<lastBuildDate>Fri, 15 Sep 2017 02:24:59 +0000</lastBuildDate>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2812#p2812</link>
			<description><![CDATA[<p>On the video selects a rectangular area that contains all of Switzerland + parts of France, Italy, Austria and Germany.<br />Area of Switzerland is 41285 km².<br />Source:<br /><a href="https://en.wikipedia.org/wiki/Switzerland">https://en.wikipedia.org/wiki/Switzerland</a></p><p>The selected area is 108388.84 km².<br />The current version of RWT Helper shows this value.<br />On the video showed an approximate value that was not calculated correctly.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 15 Sep 2017 02:24:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2812#p2812</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2810#p2810</link>
			<description><![CDATA[<p>sorry, the width/length came from the square of the area 70,000km2...which...I guess answers the question. I was just trying to confirm that when I generate a terrain, it would physically be roughly 264km wide by 264 km tall (or 264,000m). Switzerland is like...220 x 350km or so according to google, so...so long as that&#039;s valid then all is well.</p><p>And I was asking because there were no numbers in the video. I can get around floating point precision errors with floating origin techniques, so that&#039;s no biggie. Hope that makes more sense what I was asking.</p><p>V/R</p><p>Brad</p>]]></description>
			<author><![CDATA[null@example.com (BradMick)]]></author>
			<pubDate>Fri, 15 Sep 2017 01:56:31 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2810#p2810</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2808#p2808</link>
			<description><![CDATA[<p>Real World Terrain creates terrains with a pretty high accuracy in real size (1 unity world point = 1 meter).<br />Of course this has an error in data, floating-point calculations, etc.<br />But the maximum error is not more than 10-20 meters.<br />So you&#039;ll get the highest point between 4625-4645 meters.</p><div class="quotebox"><cite>BradMick wrote:</cite><blockquote><p>The width/length of the terrain actually 264,000m (264km)?</p></blockquote></div><p>Unfortunately, I did not understand this question.<br />If you ask about some part of the video, where did you get these numbers?<br />If you talk about your area, which you want to create, why this is question?</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 14 Sep 2017 23:56:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2808#p2808</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=2804#p2804</link>
			<description><![CDATA[<p>Sorry to bump this, but I figured it&#039;s appropriate to the originally asked question...and maybe a silly one.</p><p>When these terrains are created, are the heights all accurate to real world scale? I.e. i see that the program created Switzerland, what I want to know is...are the Mountains real world scale in meters? So is the highest point in that map actually at 4634m (Dufourspitze)? The width/length of the terrain actually 264,000m (264km)? I only ask because I&#039;m interested in flight sim creation and don&#039;t really want to have to attempt to scale unity&#039;s physics. </p><p>Hope that all makes sense! It wasn&#039;t really clear in the video the dimensions of the terrains. </p><p>V/R</p><p>Brad McKinstry</p>]]></description>
			<author><![CDATA[null@example.com (BradMick)]]></author>
			<pubDate>Thu, 14 Sep 2017 21:45:47 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=2804#p2804</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1381#p1381</link>
			<description><![CDATA[<p>Awesome! Thanks a lot.</p>]]></description>
			<author><![CDATA[null@example.com (trinistry)]]></author>
			<pubDate>Tue, 18 Oct 2016 10:13:46 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1381#p1381</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1380#p1380</link>
			<description><![CDATA[<p>Yes, you can do it.</p><p>Example of the generation of Switzerland. <br />The total generated area is about 70,000 square kilometers.<br /><a href="https://vimeo.com/85158937">https://vimeo.com/85158937</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 18 Oct 2016 09:49:04 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1380#p1380</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1379#p1379</link>
			<description><![CDATA[<p>So, a country should be doable on lower quality, so you can see the textured relief, for example great britain or spain or germany? I don&#039;t care too much for an entire continent.</p>]]></description>
			<author><![CDATA[null@example.com (trinistry)]]></author>
			<pubDate>Tue, 18 Oct 2016 09:25:17 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1379#p1379</guid>
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			<title><![CDATA[Re: Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1378#p1378</link>
			<description><![CDATA[<p>Hello</p><p>1. Unity Terrain can only be rectangular.<br />So you get the result like on 1 image on your link (without borders).</p><p>2. You can choose what quality you need. Better quality - more polygons (exponentially).</p><p>3. Unity has a limit 64k vertices per model, so Real World Terrain split it into multiple models.</p><p>4. We are not trying to make an entire continent, so I do not know what will happen.<br />What I know for sure - when such a large size, with low quality you will not see the relief. With high quality it will have a LOT of polygons.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 18 Oct 2016 09:13:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1378#p1378</guid>
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			<title><![CDATA[Before I buy - can I create country scale relief maps with this?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1377#p1377</link>
			<description><![CDATA[<p>Hello,</p><p>I&#039;d like to create something like this: <a href="http://www.turbosquid.com/3d-models/germany-resolution-relief-maps-3d-model/719334">http://www.turbosquid.com/3d-models/ger … del/719334</a> , basically a country scale relief mesh, preferably cut out at the border.</p><p>Is this possible with Real World Terrain, or will the resulting model end up too detailed / is country or even continent scale too big?</p><p>Screenshots and examples look really great, I hope I can use it for my purpose!</p><p>Thank you!</p>]]></description>
			<author><![CDATA[null@example.com (trinistry)]]></author>
			<pubDate>Tue, 18 Oct 2016 08:54:29 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1377#p1377</guid>
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