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		<title><![CDATA[Infinity Code Forum — Mesh to Terrain]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=30</link>
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		<description><![CDATA[The most recent posts in Mesh to Terrain.]]></description>
		<lastBuildDate>Wed, 07 Oct 2015 10:52:51 +0000</lastBuildDate>
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			<title><![CDATA[Re: Mesh to Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=90#p90</link>
			<description><![CDATA[<p>Turn off «Use smoothing of heightmap».</p><p>To attach images, click «Post reply», or email us «support@infinity-code.com».</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 07 Oct 2015 10:52:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=90#p90</guid>
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			<title><![CDATA[Re: Mesh to Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=88#p88</link>
			<description><![CDATA[<p>okay I&#039;ll try explain.<br />I have import a mesh of a building pad that is flat and then it has a batter angle down of say 45 degrees. After I run the mesh to terrain this angle becomes more of a circular fillet ie rounded.<br />It might help if I attached an image but I don&#039;t know how</p>]]></description>
			<author><![CDATA[null@example.com (simon.biddle)]]></author>
			<pubDate>Wed, 07 Oct 2015 07:51:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=88#p88</guid>
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			<title><![CDATA[Re: Mesh to Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=86#p86</link>
			<description><![CDATA[<p>Hello.</p><p>Unfortunately, I did not understand your question.<br />Please rephrase it.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 07 Oct 2015 00:26:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=86#p86</guid>
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			<title><![CDATA[Mesh to Terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=85#p85</link>
			<description><![CDATA[<p>hi There <br />I have just started using Mesh to Terrain and want to know how do I keep the edges of the terrain sharp and not smoothing off.<br />I am importing a DTM created from 12d and then exported out a fbx.<br />Can someone please help</p>]]></description>
			<author><![CDATA[null@example.com (simon.biddle)]]></author>
			<pubDate>Wed, 07 Oct 2015 00:16:25 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=85#p85</guid>
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