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	<title type="html"><![CDATA[Infinity Code Forum — Mesh to Terrain]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=30&amp;type=atom" />
	<updated>2015-10-07T10:52:51Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=30</id>
		<entry>
			<title type="html"><![CDATA[Re: Mesh to Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=90#p90" />
			<content type="html"><![CDATA[<p>Turn off «Use smoothing of heightmap».</p><p>To attach images, click «Post reply», or email us «support@infinity-code.com».</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-10-07T10:52:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=90#p90</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mesh to Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=88#p88" />
			<content type="html"><![CDATA[<p>okay I&#039;ll try explain.<br />I have import a mesh of a building pad that is flat and then it has a batter angle down of say 45 degrees. After I run the mesh to terrain this angle becomes more of a circular fillet ie rounded.<br />It might help if I attached an image but I don&#039;t know how</p>]]></content>
			<author>
				<name><![CDATA[simon.biddle]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=42</uri>
			</author>
			<updated>2015-10-07T07:51:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=88#p88</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Mesh to Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=86#p86" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, I did not understand your question.<br />Please rephrase it.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2015-10-07T00:26:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=86#p86</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Mesh to Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=85#p85" />
			<content type="html"><![CDATA[<p>hi There <br />I have just started using Mesh to Terrain and want to know how do I keep the edges of the terrain sharp and not smoothing off.<br />I am importing a DTM created from 12d and then exported out a fbx.<br />Can someone please help</p>]]></content>
			<author>
				<name><![CDATA[simon.biddle]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=42</uri>
			</author>
			<updated>2015-10-07T00:16:25Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=85#p85</id>
		</entry>
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