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	<title type="html"><![CDATA[Infinity Code Forum — Poor Resolution Tileset after cached it on mobile]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=295&amp;type=atom" />
	<updated>2016-10-09T14:17:17Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=295</id>
		<entry>
			<title type="html"><![CDATA[Re: Poor Resolution Tileset after cached it on mobile]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1342#p1342" />
			<content type="html"><![CDATA[<p>Wow , thanks you, Alex&nbsp; !<br />Your answer save my life !!&nbsp; Mipmap is the problem I meet.</p><p>I&#039;d give it a try for prob2 (maybe continue debugging)</p>]]></content>
			<author>
				<name><![CDATA[kb9200290tw]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=201</uri>
			</author>
			<updated>2016-10-09T14:17:17Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1342#p1342</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Poor Resolution Tileset after cached it on mobile]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1339#p1339" />
			<content type="html"><![CDATA[<p>Hello.</p><p>1. Perhaps the problem is mipmaps. Try to use (line 50):<br /></p><div class="codebox"><pre><code>Texture2D tileTexture = new Texture2D (256, 256, TextureFormat.RGB24, false);</code></pre></div><p>2. Strange. Try to call OnlineMaps.Redraw at startup.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-10-09T09:20:26Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1339#p1339</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Poor Resolution Tileset after cached it on mobile]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1337#p1337" />
			<content type="html"><![CDATA[<p>Hi, <br />I use the code in <a href="http://infinity-code.com/atlas/online-maps/pages/CacheTilesExample.html">http://infinity-code.com/atlas/online-m … ample.html</a> to cache tile. Everything looks great until I re-Zoom in/out ( use Cached tile if exist ), I think maybe pixel resolution do the tricks but couldn&#039;t find a method to change Online Map Resolution (ex. map.width = max(Screen.width, Screen.height) with no luck)</p><p>Screen Shot below is my setting, please tell me if there is anything wrong.</p><p>#Q2<br />when my Android/iOS phone go offline, the Map appear fully gray.<br />My OverlayBackTexture start to show after I drag my Map. It seems that map.OnStartDownloadTile not being called before dragging. Any idea is appreciated !!</p><p>Thanks !!</p>]]></content>
			<author>
				<name><![CDATA[kb9200290tw]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=201</uri>
			</author>
			<updated>2016-10-08T03:54:07Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1337#p1337</id>
		</entry>
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