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		<title><![CDATA[Infinity Code Forum — Vector maps]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=287</link>
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		<description><![CDATA[The most recent posts in Vector maps.]]></description>
		<lastBuildDate>Mon, 26 Sep 2016 05:12:43 +0000</lastBuildDate>
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			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1302#p1302</link>
			<description><![CDATA[<p>After your post I also bought this asset.<br />I was just wondering how it works, and maybe that&#039;s what we need to be guided in the development.<br />I will not discuss asset of another developer.<br />Let&#039;s just say that we will not do this way.<br />Much better we&#039;ll experiment with mapbox way.</p><p>About HTML5 (WebGL):<br /><a href="https://www.chromeexperiments.com/webgl?page=0&amp;sort=newest">https://www.chromeexperiments.com/webgl … ort=newest</a><br /><a href="https://developer.mozilla.org/en/docs/Web/API/WebGL_API/Tutorial/Getting_started_with_WebGL">https://developer.mozilla.org/en/docs/W … with_WebGL</a></p><p>About Flash:<br /><a href="http://www.as3gamegears.com/category/engines/3d-engines/">http://www.as3gamegears.com/category/en … d-engines/</a><br /><a href="http://www.adobe.com/devnet/flashplayer/stage3d.html">http://www.adobe.com/devnet/flashplayer/stage3d.html</a><br /><a href="http://www.adobe.com/devnet/games/gaming_engines.html">http://www.adobe.com/devnet/games/gaming_engines.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 26 Sep 2016 05:12:43 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1302#p1302</guid>
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			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1300#p1300</link>
			<description><![CDATA[<p>However I bought yesterday this plugin for unity (also because it&#039;s unity recommended):<br /><a href="https://www.assetstore.unity3d.com/en/#!/content/68889">https://www.assetstore.unity3d.com/en/#!/content/68889</a><br />it works... but not as nice and clean as I expected!</p><p>Can be an idea to enrich your product! To be the best map solution for unity!</p><p><img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (costa_974)]]></author>
			<pubDate>Sun, 25 Sep 2016 21:32:18 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1300#p1300</guid>
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			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1299#p1299</link>
			<description><![CDATA[<p>Sorry I&#039;m stubborn and I will buy your plugin and try! <img src="https://forum.infinity-code.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>In html or flash (flash? what?) How can I display a 3d character on a map?<br />How to display 3d obj on the map?<br />How to catch the &quot;pokemon&quot; with a ball?</p><p>I want to try!</p><p>Cheers</p>]]></description>
			<author><![CDATA[null@example.com (costa_974)]]></author>
			<pubDate>Sun, 25 Sep 2016 21:20:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1299#p1299</guid>
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		<item>
			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1298#p1298</link>
			<description><![CDATA[<p>I will try to explain what I mean:<br />Online Maps works in two modes: Drawing to Texture and Tileset.<br />To work with textures Unity has no drawing API, so it requires a completely software renderer, which is quite difficult to make and it will work slowly.<br />Generating meshes also has some problems, such as filling polygon where the lines intersect.<br />I&#039;m not saying that this is impossible. In programming, there is nothing impossible.<br />I&#039;m saying that Unity is bad solution to do it. For example using HTML5 or Flash make it a lot easier.</p><p>P.S. I&#039;m not joking or fun. It&#039;s just my opinion.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sun, 25 Sep 2016 20:40:52 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1298#p1298</guid>
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		<item>
			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1297#p1297</link>
			<description><![CDATA[<p>Thanks for your reply... but as far as I know... PokemonGo was developed in Unity.</p><p>I think u are making fun of me talking about HTML5 / Flash solution! <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Cheers</p><p>PS<br />You r saying that I don&#039;t have to buy your plugin? <img src="https://forum.infinity-code.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (costa_974)]]></author>
			<pubDate>Sun, 25 Sep 2016 20:33:27 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1297#p1297</guid>
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		<item>
			<title><![CDATA[Re: Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1296#p1296</link>
			<description><![CDATA[<p>Hello.</p><p>No, Online Maps does not support vector maps.<br />Unity bad solution to do so.<br />In your case it is much better to look at HTML5 / Flash solutions.<br />Yes, I flash a bit outdated, but it can generate html content, so you can use it.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 23 Sep 2016 22:04:46 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1296#p1296</guid>
		</item>
		<item>
			<title><![CDATA[Vector maps]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1295#p1295</link>
			<description><![CDATA[<p>I&#039;m developing prototype game similar to pokemongo...</p><p>Does your product support vector maps? Like Mapzen?</p><p>Thanx</p>]]></description>
			<author><![CDATA[null@example.com (costa_974)]]></author>
			<pubDate>Fri, 23 Sep 2016 20:18:14 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1295#p1295</guid>
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