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		<title><![CDATA[Infinity Code Forum — how to scripting marker position by GPS position?]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=263</link>
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		<description><![CDATA[The most recent posts in how to scripting marker position by GPS position?.]]></description>
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			<title><![CDATA[Re: how to scripting marker position by GPS position?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1160#p1160</link>
			<description><![CDATA[<p>Hello</p><p>1. You have a typo in «Input.location».<br />2. You do not check the status.<br /><a href="http://docs.unity3d.com/ScriptReference/LocationService-status.html">http://docs.unity3d.com/ScriptReference … tatus.html</a><br />3. The best way to do this:<br /><a href="http://infinity-code.com/atlas/online-maps/pages/Marker_GPS_Example.html">http://infinity-code.com/atlas/online-m … ample.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 27 Aug 2016 16:07:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1160#p1160</guid>
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			<title><![CDATA[how to scripting marker position by GPS position?]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1158#p1158</link>
			<description><![CDATA[<p>i want&nbsp; marker position by GPS position.</p><p>this my code</p><p>OnlineMapsMarker3DInstance playerMarkerInstance;<br />void Update(){<br /> playerMarkerInstance.marker.position = new Vector2(Input.loaction.lastData.longitude ,Input.loaction.latitude);<br />}</p><br /><p>As I work well under the updated version it does not work.</p>]]></description>
			<author><![CDATA[null@example.com (adepter)]]></author>
			<pubDate>Sat, 27 Aug 2016 13:38:34 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1158#p1158</guid>
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