<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — another bug under unity 5.1.3p1]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=26</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=26&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in another bug under unity 5.1.3p1.]]></description>
		<lastBuildDate>Fri, 04 Sep 2015 13:20:12 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: another bug under unity 5.1.3p1]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=76#p76</link>
			<description><![CDATA[<p>Hello.</p><p>What is it???<br />Mesh to Terrain not contain this.<br />This is the syntax of C++, and Mesh to Terrain written using C#.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 04 Sep 2015 13:20:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=76#p76</guid>
		</item>
		<item>
			<title><![CDATA[another bug under unity 5.1.3p1]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=75#p75</link>
			<description><![CDATA[<p>during conversion</p><p>Floorf (offsetsIter-&gt;y) == offsetsIter-&gt;y</p>]]></description>
			<author><![CDATA[null@example.com (kl)]]></author>
			<pubDate>Fri, 04 Sep 2015 13:16:12 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=75#p75</guid>
		</item>
	</channel>
</rss>
