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		<title><![CDATA[Infinity Code Forum — Error after loading terrain]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=259</link>
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		<description><![CDATA[The most recent posts in Error after loading terrain.]]></description>
		<lastBuildDate>Tue, 23 Aug 2016 10:26:41 +0000</lastBuildDate>
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			<title><![CDATA[Re: Error after loading terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1144#p1144</link>
			<description><![CDATA[<p>Hello.</p><p>This looks like a problem with the connection to the server.<br />Try to download it after a some time, or use a another elevation provider.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 23 Aug 2016 10:26:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1144#p1144</guid>
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			<title><![CDATA[Error after loading terrain]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1143#p1143</link>
			<description><![CDATA[<p>Just purchased your assets, update to latest version. When I start, downloading of texture went OK but the console gives this message :</p><p>Only terrain and texture, no buildings, No roads, Rivers etc altough I have ticked these boxes.</p><p>Whats causing the error, looks like related to Loading Elevation Maps ?</p><p>Unity 5.3.5 free edition, Real world terrain version 2.6.019</p><p>Can you assists please.</p><p>System.Net.WebException: Error: ConnectFailure (A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.<br />) ---&gt; System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.</p><p>&nbsp; at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; at System.Net.WebConnection.Connect (System.Net.HttpWebRequest request) [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; --- End of inner exception stack trace ---<br />&nbsp; at System.Net.HttpWebRequest.EndGetResponse (IAsyncResult asyncResult) [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; at System.Net.HttpWebRequest.GetResponse () [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; at System.Net.WebClient.GetWebResponse (System.Net.WebRequest request) [0x00000] in &lt;filename unknown&gt;:0 <br />&nbsp; at System.Net.WebClient.DownloadDataCore (System.Uri address, System.Object userToken) [0x00000] in &lt;filename unknown&gt;:0 <br />UnityEngine.Debug:Log(Object)<br />RealWorldTerrainDownloaderItem:OnDownloadDataComplete(Object, DownloadDataCompletedEventArgs) (at Assets/Infinity Code/Real World Terrain/Scripts/Editor/RealWorldTerrainDownloader.cs:292)<br />System.Net.WebClient:&lt;DownloadDataAsync&gt;m__D(Object)</p>]]></description>
			<author><![CDATA[null@example.com (jktipertamina)]]></author>
			<pubDate>Mon, 22 Aug 2016 15:10:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1143#p1143</guid>
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