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		<title><![CDATA[Infinity Code Forum — Traffic simulation]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=254</link>
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		<description><![CDATA[The most recent posts in Traffic simulation.]]></description>
		<lastBuildDate>Mon, 22 Aug 2016 13:50:08 +0000</lastBuildDate>
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			<title><![CDATA[Re: Traffic simulation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1142#p1142</link>
			<description><![CDATA[<p>Hello.</p><p>I&#039;m thinking that found a fast enough way to do it.<br />Video:<br /><a href="https://www.dropbox.com/s/yl9eid27jh1z0nq/2016-08-22%20-%200004.mp4?dl=0">https://www.dropbox.com/s/yl9eid27jh1z0 … 4.mp4?dl=0</a></p><p>Example attached.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 22 Aug 2016 13:50:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1142#p1142</guid>
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			<title><![CDATA[Re: Traffic simulation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1122#p1122</link>
			<description><![CDATA[<p>Hello.</p><p>You ask about the Online Maps, right?</p><p>Actually, this is a very interesting question.<br />I&#039;ve never tried to do so.</p><p>10k markers on the map at the same time, will work quite slowly.<br />In this forum you can find an example of a million markers, but it uses tricks to reduce the number of simultaneous markers on the map.</p><p>If do not use markers (because they have a lot of logic that you do not need), and directly position GameObjects on the map, or generate meshes, I think it is possible.<br />The main question is: you can to write highly optimized code that will calculate as many points?!</p><p>Tomorrow I&#039;ll try to do it, and, if possible, to give you some example.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 17 Aug 2016 23:37:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1122#p1122</guid>
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			<title><![CDATA[Traffic simulation]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1121#p1121</link>
			<description><![CDATA[<p>I am trying to make something like below in Unity: <br /><a href="https://www.youtube.com/watch?v=ZaKuXJR4m2A.">https://www.youtube.com/watch?v=ZaKuXJR4m2A.</a> And thinking of using your <br />unity package. So my main concern is: &quot;Is it possible to animate roughly 10000 points on top of your map&quot;. <br />Thanks in advance.</p>]]></description>
			<author><![CDATA[null@example.com (bilal.mahmood)]]></author>
			<pubDate>Wed, 17 Aug 2016 13:40:51 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1121#p1121</guid>
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