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	<title type="html"><![CDATA[Infinity Code Forum — Andriod API]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=248&amp;type=atom" />
	<updated>2016-08-14T11:46:07Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=248</id>
		<entry>
			<title type="html"><![CDATA[Re: Andriod API]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1103#p1103" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Use Google Maps Android API in Unity is impossible.<br />Online Maps is not a client for Google Maps.<br />Online Maps can use Google Maps tiles and some web services (places api, directions api, etc.).<br />But this is optional. You choose the provider and the services you want to use.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-08-14T11:46:07Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1103#p1103</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Andriod API]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=1102#p1102" />
			<content type="html"><![CDATA[<p>Greetings,</p><p>I was wondering if this package was configurable to utilize Google Maps&#039;s Andriod api or if it just renders a static URL call?</p>]]></content>
			<author>
				<name><![CDATA[caleb.ray.williams]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=223</uri>
			</author>
			<updated>2016-08-13T22:04:58Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=1102#p1102</id>
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