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		<title><![CDATA[Infinity Code Forum — Marker texture is null]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2421</link>
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		<description><![CDATA[The most recent posts in Marker texture is null.]]></description>
		<lastBuildDate>Tue, 17 Feb 2026 22:16:06 +0000</lastBuildDate>
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			<title><![CDATA[Re: Marker texture is null]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9961#p9961</link>
			<description><![CDATA[<p>Hi.</p><p>In Unity, there is a bug where some assets are not included in the build in some projects.<br />And in v3, this sometimes happens with the marker texture.<br />I don&#039;t know what the reason is. Maybe the asset id of texture matches something internal that shouldn&#039;t be included in the build.</p><p>How to fix it:<br />1. Find the marker texture in the project.<br />2. Make a copy of it (CTRL + C, CTRL + V).<br />3. Apply the import settings from the original texture to it.<br />4. Specify the new texture instead of the old one in Marker Manager.</p><p>That&#039;s it. You have the same texture with the same settings, but it will be included in the build.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 17 Feb 2026 22:16:06 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9961#p9961</guid>
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			<title><![CDATA[Marker texture is null]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9960#p9960</link>
			<description><![CDATA[<p>Hi Alex, I&#039;m trying to run the Navigation example and I get the following error:</p><p>Marker texture is null<br />UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)<br />OnlineMaps.MarkerFlatDrawer:DrawMarker(Marker2D, Map, Single)<br />OnlineMaps.MarkerFlatDrawer:OnDrawMarkers()<br />OnlineMaps.ControlBaseDynamicMesh:UpdateControl()<br />OnlineMaps.TileSetControl:UpdateControl()<br />OnlineMaps.Map:UpdateControl()<br />OnlineMaps.Map:CheckBufferComplete()<br />OnlineMaps.Map:LateUpdate()</p><p>Not sure why I don&#039;t see this error while testing in Unity, but the example doesn&#039;t seem to do anything.&nbsp; So then I tried using the&nbsp; example on iOS, and that&#039;s when I get the error.</p><p>Sorry for the extra work.&nbsp; Just curious if you can point me in the correct direction.&nbsp; BTW, I don&#039;t see any FIX buttons in the inspector.</p><p>Thanks.</p>]]></description>
			<author><![CDATA[null@example.com (digitalrock)]]></author>
			<pubDate>Tue, 17 Feb 2026 22:07:23 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9960#p9960</guid>
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