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		<title><![CDATA[Infinity Code Forum — Panning/Zooming Lags/GStuck when TileSet z behind ScreenOverlay Canvas]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=242</link>
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		<description><![CDATA[The most recent posts in Panning/Zooming Lags/GStuck when TileSet z behind ScreenOverlay Canvas.]]></description>
		<lastBuildDate>Wed, 10 Aug 2016 19:19:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: Panning/Zooming Lags/GStuck when TileSet z behind ScreenOverlay Canvas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1087#p1087</link>
			<description><![CDATA[<p>Hello.</p><p>First of all, try to use «Online Maps / Troubleshooting / Not Interact Under GUI - OFF».<br />Next, make sure that you do not have a UI Elements with «Raycast Target - ON» over the map.</p><p>If the problem persists, please explain the problem in detail, and how we can reproduce the problem.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 10 Aug 2016 19:19:33 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1087#p1087</guid>
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			<title><![CDATA[Panning/Zooming Lags/GStuck when TileSet z behind ScreenOverlay Canvas]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=1085#p1085</link>
			<description><![CDATA[<p>Hi there,</p><p>Tileset based Map get stuck/lag or become unresponsive and the responsive when it is behind a screen overlay New UI Canvas.</p><p>Can you please look into this problem?</p><p>Thanks</p>]]></description>
			<author><![CDATA[null@example.com (johnGate)]]></author>
			<pubDate>Wed, 10 Aug 2016 17:38:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=1085#p1085</guid>
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