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	<title type="html"><![CDATA[Infinity Code Forum — 2D marker with transparency]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2414&amp;type=atom" />
	<updated>2026-01-24T21:02:45Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2414</id>
		<entry>
			<title type="html"><![CDATA[Re: 2D marker with transparency]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9953#p9953" />
			<content type="html"><![CDATA[<p>Most likely, this is due to Compression - None.<br />I am attaching a full screenshot of the importer.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-24T21:02:45Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9953#p9953</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D marker with transparency]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9952#p9952" />
			<content type="html"><![CDATA[<p>Thanks Alex.&nbsp; I tried matching your texture settings, but I can&#039;t seem to find the correct overrides to make it 256x256 RGBA8 sRGB 256.0 (like yours).&nbsp; Your overrides are not visible, so I went ahead and tried every option in the dropdown.&nbsp; I wonder if my project settings are the problem.&nbsp; My build profile is for iOS and with Metal and Gamma color space.&nbsp; In any case, even with the same texture from my OP, and the default Tileset on UI example, I can get the transparency to show.&nbsp; </p><p>Thanks for your help!</p>]]></content>
			<author>
				<name><![CDATA[digitalrock]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=308</uri>
			</author>
			<updated>2026-01-23T18:37:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9952#p9952</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D marker with transparency]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9948#p9948" />
			<content type="html"><![CDATA[<p>Hi.</p><p>I checked your marker texture, and it works correctly on my end.<br />Screenshot attached.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-18T10:46:48Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9948#p9948</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2D marker with transparency]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9947#p9947" />
			<content type="html"><![CDATA[<p>I&#039;m trying to make and use a 2d marker with some transparency.&nbsp; The background is completely transparent, along with a blue ball marker in the center.&nbsp; Around the center is a circle with about 30% opacity (70% transparent).&nbsp; Unfortunately unless I use 50% transparency or more, the color doesn&#039;t show at all.&nbsp; 50% transparency isn&#039;t enough for my liking.&nbsp; I&#039;m trying to implement like Apple Maps does with horizontal accuracy.&nbsp; That is, as the accuracy of the locations services gets better/worse, I want to swap different user location markers (at runtime); if this is possible.&nbsp; I figured it was.&nbsp; </p><p>Anyway, an example of the marker is attached.&nbsp; </p><p>Thanks!</p>]]></content>
			<author>
				<name><![CDATA[digitalrock]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=308</uri>
			</author>
			<updated>2026-01-16T21:36:52Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9947#p9947</id>
		</entry>
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