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	<title type="html"><![CDATA[Infinity Code Forum — Change map’s north orientation]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2411&amp;type=atom" />
	<updated>2026-01-20T03:12:52Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2411</id>
		<entry>
			<title type="html"><![CDATA[Re: Change map’s north orientation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9951#p9951" />
			<content type="html"><![CDATA[<p>1. (The correct way). Wrap your marker&#039;s prefab (M1) in a new empty GameObject (M2). <br />Set the correct orientation for M1.<br />Make a prefab from M2 and use it for your marker.</p><p>2. (The easy way) Use the marker&#039;s rotation field.</p><p>An alternative way is to use GameObject as a marker and position it on the map yourself using the Online Maps API.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-20T03:12:52Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9951#p9951</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Change map’s north orientation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9949#p9949" />
			<content type="html"><![CDATA[<p>Hi again!</p><p>I mean this: is it possible to change the map’s north direction?<br />Because when I load an object that is built to exactly match the real terrain as a Marker3D, it ends up rotated 180 degrees relative to the map.</p><p>If I simply rotate the map by 180 degrees, marker dragging becomes inverted and behaves incorrectly.<br />I also can’t rotate the object itself, because it is tied to logic that depends on its local coordinates.</p><p>Are there any other options for placing objects on the map besides using Marker3D?</p>]]></content>
			<author>
				<name><![CDATA[caudate7855]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=29955</uri>
			</author>
			<updated>2026-01-19T18:44:15Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9949#p9949</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Change map’s north orientation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9942#p9942" />
			<content type="html"><![CDATA[<p>Hi.</p><p>Thanks for the bug report.<br />The problem with the orientation of billboard markers when the map is rotated has been fixed.<br />The new version will be released soon, most likely next week.<br />If you need the patch sooner, you can email me (support@infinity-code.com) and I will send it to you.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-13T10:21:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9942#p9942</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Change map’s north orientation]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9941#p9941" />
			<content type="html"><![CDATA[<p>Hi!</p><p>I ran into an issue where the north of the map is pointing toward -Z, and the east is toward -X.<br />When I place an object as a marker on the map, it ends up rotated 180 degrees around the Y axis relative to the map.</p><p>Is there a way to change the map’s orientation so that north points to +Z and east to +X?<br />Control: Tileset</p><p>Thanks in advance!</p>]]></content>
			<author>
				<name><![CDATA[caudate7855]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=29955</uri>
			</author>
			<updated>2026-01-13T03:42:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9941#p9941</id>
		</entry>
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