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	<title type="html"><![CDATA[Infinity Code Forum — Flight route across International Date Line disappears partially]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2409&amp;type=atom" />
	<updated>2026-01-13T10:42:48Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=2409</id>
		<entry>
			<title type="html"><![CDATA[Re: Flight route across International Date Line disappears partially]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9943#p9943" />
			<content type="html"><![CDATA[<p>The problem has been fixed. A new version will be released soon, most likely next week.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-13T10:42:48Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9943#p9943</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Flight route across International Date Line disappears partially]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9937#p9937" />
			<content type="html"><![CDATA[<p>Hi.</p><p>This is a bug in Online Maps v3 and v4 when drawing on a texture.<br />Thank you for reporting it.<br />I will definitely fix it, but it part of codebase has a pretty complex math, and I will need some time to work on it.<br />I will get back to you when the problem is fixed.</p><p>P.S. OnlineMapsDrawingLine is from v3. In v4, the classes have different names.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2026-01-08T17:04:15Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9937#p9937</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Flight route across International Date Line disappears partially]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9936#p9936" />
			<content type="html"><![CDATA[<p>Hey Alex,</p><p>I&#039;m using Online Maps V4 in Unity to draw flight routes between airports. When drawing a route that crosses the International Date Line (e.g., Tokyo to San Francisco), I&#039;m encountering rendering issues.</p><p>What I&#039;ve tried:<br />I split the route into two separate OnlineMapsDrawingLine objects: one segment on the left side of the map and one on the right side to avoid the line wrapping around the globe incorrectly.</p><p>The problem:<br />When I pan/drag the map, only ONE of the two line segments is visible at a time:<br />Sometimes only the left segment appears, the right one disappears. Sometimes only the right segment appears, the left one disappears. They never show simultaneously.<br />It seems like the map only renders one line at a time during viewport updates.</p><p>Expected behavior:<br />Both line segments should remain visible simultaneously while panning, creating a continuous visual flight path across the Date Line.</p><p>Question:<br />Is there a known limitation with rendering multiple OnlineMapsDrawingLine objects across the ±180° longitude boundary? Or is there a specific method I should use to handle transpacific routes that cross the Date Line?</p><p>Any guidance would be greatly appreciated!</p>]]></content>
			<author>
				<name><![CDATA[lastcall]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=29887</uri>
			</author>
			<updated>2026-01-08T01:21:26Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9936#p9936</id>
		</entry>
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