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		<title><![CDATA[Infinity Code Forum — Touch not working using version 3.10 and unity 6000.2.6]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2393</link>
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		<description><![CDATA[The most recent posts in Touch not working using version 3.10 and unity 6000.2.6.]]></description>
		<lastBuildDate>Wed, 22 Oct 2025 09:58:34 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Touch not working using version 3.10 and unity 6000.2.6]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9909#p9909</link>
			<description><![CDATA[<p>I also checked the map when using Touch Forwarder, and it still works correctly on my side.</p><p>If you still have a problem you can send me your project by email (support@infinity-code.com) and I will check why it doesn&#039;t work.<br />It can be any temporary project where the problem is happening.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 22 Oct 2025 09:58:34 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9909#p9909</guid>
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			<title><![CDATA[Re: Touch not working using version 3.10 and unity 6000.2.6]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9908#p9908</link>
			<description><![CDATA[<p>Hi, I&#039;ve carefully retested and it still does not work. The situation:<br />Unity 6000.2.6f2<br />External packages: NativeGallery for Android 1.9.1 and Online Maps 3.9<br />Input system uses UI Input Module<br />Active input handling: Input system package(new)<br />Project settings: Input System package/Accelerometer (value/vector3)</p><p>This works perfectly. But the touch is not available after upgrade to 3.10. I use the Online Maps Raw Image touch forwarder script</p>]]></description>
			<author><![CDATA[null@example.com (jaapvandriel)]]></author>
			<pubDate>Tue, 21 Oct 2025 12:07:37 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9908#p9908</guid>
		</item>
		<item>
			<title><![CDATA[Re: Touch not working using version 3.10 and unity 6000.2.6]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9905#p9905</link>
			<description><![CDATA[<p>Hi.</p><p>When you try to make an android build in Unity 6.2 with Active Input Handling - Both, you will get a message from Unity:<br /></p><div class="quotebox"><blockquote><p>PlayerSettings-&gt;Active Input Handling is set to Both, this is unsupported on Android and might cause issues with input and application performance. Please choose only one active input handling.</p></blockquote></div><p>I made a test build of the example scene and it works correctly on my device.</p><p>What you need to do:<br />1. Replace the EventSystem / Standalone Input Module to InputSystemUIInputModule.<br />2. If the problem persists, select Active Input Handling - New or Old.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Mon, 20 Oct 2025 10:38:22 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9905#p9905</guid>
		</item>
		<item>
			<title><![CDATA[Touch not working using version 3.10 and unity 6000.2.6]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9903#p9903</link>
			<description><![CDATA[<p>I&#039; ve not changed my Android app during almost a year. Recentle I upgraded to the latest versions of Online Maps and Unity. After the upgrade the touch functions on maps stopped working, while other touch actions are ok. Is there an action for me to make this working? I&#039;ve set the &quot;inputSystem&quot; in player settings to &quot;both&quot;.</p>]]></description>
			<author><![CDATA[null@example.com (jaapvandriel)]]></author>
			<pubDate>Sun, 19 Oct 2025 16:17:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9903#p9903</guid>
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