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		<title><![CDATA[Infinity Code Forum — Route Drawing makes the app very slow]]></title>
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		<description><![CDATA[The most recent posts in Route Drawing makes the app very slow.]]></description>
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			<title><![CDATA[Re: Route Drawing makes the app very slow]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9743#p9743</link>
			<description><![CDATA[<p>Hi.</p><p>Unfortunately, Drawing API in Online Maps v3 has some fundamental issues and cannot be optimized.<br />You can use some other way to draw lines, or wait for v4.</p><p>In Online Maps v4, I have very deeply reworked Drawing API and it will work MUCH faster.<br />I plan to start beta testing v4 for v3 users next week (December 23-27).<br />The release is scheduled for late January next year.</p><p><strong>Note:</strong> Unfortunately, v4 will not be compatible with v3, and will require some modifications to custom scripts.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Sat, 21 Dec 2024 12:36:02 +0000</pubDate>
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			<title><![CDATA[Route Drawing makes the app very slow]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9742#p9742</link>
			<description><![CDATA[<p>I&#039;m using google directions API to find a route and the draw it using the demo script provided. The problem is if the distance between 2 points is long, the whole app becomes very slow to interact. Clicking or moving around the screen takes 1-2 seconds to take effect. What is the possible way to optimize this? I&#039;m using 3D tileset control. Tried both overlay and meshes drawing but the result is same.</p>]]></description>
			<author><![CDATA[null@example.com (ihamza301)]]></author>
			<pubDate>Fri, 20 Dec 2024 11:21:26 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9742#p9742</guid>
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