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		<title><![CDATA[Infinity Code Forum — WebGl Routes]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2308</link>
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		<description><![CDATA[The most recent posts in WebGl Routes.]]></description>
		<lastBuildDate>Wed, 04 Sep 2024 19:39:09 +0000</lastBuildDate>
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			<title><![CDATA[WebGl Routes]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9639#p9639</link>
			<description><![CDATA[<p>Hi, i am trying to publish an app that calculates the routes with gps and a city, in unity editor works... but in webgl i got this error about CORS</p><p>Access to fetch at &#039;https: //maps.googleapis.com/maps/api/directions/xml?sensor=false&amp;origin=0,0&amp;destination=Filandia&amp;key=mykey&#039; from origin &#039;MY WEBSITE IP OR DOMAIN&#039; has been blocked by CORS policy: No &#039;Access-Control-Allow-Origin&#039; header is present on the requested resource. If an opaque response serves your needs, set the request&#039;s mode to &#039;no-cors&#039; to fetch the resource with CORS disabled.</p><p>may you have instructions for publish a webgl build with routes of google maps api?</p><p>everything wotks fine in editor but in host or any server, fail with CORS error.</p>]]></description>
			<author><![CDATA[null@example.com (darkelle)]]></author>
			<pubDate>Wed, 04 Sep 2024 19:39:09 +0000</pubDate>
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