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	<title type="html"><![CDATA[Infinity Code Forum — TIFF image]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2274&amp;type=atom" />
	<updated>2024-05-11T14:13:39Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2274</id>
		<entry>
			<title type="html"><![CDATA[Re: TIFF image]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9530#p9530" />
			<content type="html"><![CDATA[<p>Hi.</p><p>Out of the box Unity cannot load tiff at runtime.<br />You need to use some third party library like LibTiff.<br /><a href="https://bitmiracle.github.io/libtiff.net/help/articles/welcome.html">https://bitmiracle.github.io/libtiff.ne … lcome.html</a><br />Then you can use the image as an overlay, or split it into tiles and pass it to the map.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2024-05-11T14:13:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9530#p9530</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[TIFF image]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9529#p9529" />
			<content type="html"><![CDATA[<p>How to load tiff format pictures and display them on the map。</p>]]></content>
			<author>
				<name><![CDATA[wallen326]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1392</uri>
			</author>
			<updated>2024-05-11T02:46:04Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9529#p9529</id>
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