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	<title type="html"><![CDATA[Infinity Code Forum — Generate mesh based on map data]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2218&amp;type=atom" />
	<updated>2023-12-27T11:59:18Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2218</id>
		<entry>
			<title type="html"><![CDATA[Re: Generate mesh based on map data]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9324#p9324" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, I don&#039;t really understand what you want to display.<br />If the number (address) of the building, then in most cases buildings do not contain such information.<br />If you want to display some of your own information, see UI Bubble Popup example scene.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2023-12-27T11:59:18Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9324#p9324</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Generate mesh based on map data]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=9323#p9323" />
			<content type="html"><![CDATA[<p>Hi,</p><p>I&#039;m new to this asset for unity.<br />For my project, I want to create objects (just simple planes) on top of all blocks of buidlings with each an unique number that are connected to the map but that I can change the color and other variables of.<br />Depending on where you are on the map it should load these objects that are in the vicinity <br />Any idea&#039;s how I can do that?</p>]]></content>
			<author>
				<name><![CDATA[motlosboter]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2855</uri>
			</author>
			<updated>2023-12-26T11:46:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=9323#p9323</id>
		</entry>
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