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		<title><![CDATA[Infinity Code Forum — Overlaying a single image using a shader]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2142</link>
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		<description><![CDATA[The most recent posts in Overlaying a single image using a shader.]]></description>
		<lastBuildDate>Fri, 01 Nov 2024 17:49:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: Overlaying a single image using a shader]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9698#p9698</link>
			<description><![CDATA[<p>No. I just found a picture on the internet that fits the meaning.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 01 Nov 2024 17:49:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9698#p9698</guid>
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			<title><![CDATA[Re: Overlaying a single image using a shader]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9696#p9696</link>
			<description><![CDATA[<p>Hi Alex,</p><p>is there a working example of those country layers somewhere?</p><p>Thanks!</p>]]></description>
			<author><![CDATA[null@example.com (A1)]]></author>
			<pubDate>Fri, 01 Nov 2024 12:27:08 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9696#p9696</guid>
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			<title><![CDATA[Overlaying a single image using a shader]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=9114#p9114</link>
			<description><![CDATA[<p><span class="postimg"><img src="https://i.ibb.co/qNftn2C/Map-Overlay.png" alt="https://i.ibb.co/qNftn2C/Map-Overlay.png" /></span></p><p>When you need to overlay a single image on a map, the best way to do it is on the shader side.</p><p>This way has two huge advantages:<br />1. It&#039;s really fast.<br />2. It&#039;s elevation friendly.</p><p>Disadvantage:<br />You can only have one such overlay at a time.</p><p>Requirement: Tileset Control.</p><p>How to use it:<br />1. Download the script and shader for your Render Pipeline.<br />Built-in RP - TilesetWithOverlay.<br />URP/HDRP/Custom RP - TilesetWithOverlay Graph.<br />2. Import this into the project.<br />3. Add TilesetOverlayUsingShader component to the map GameObject, and configure the fields.<br />4. Set the shader to Tileset / Materials &amp; Shaders / Tileset Shader.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 26 Jul 2023 21:32:44 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=9114#p9114</guid>
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