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	<title type="html"><![CDATA[Infinity Code Forum — Copying a Terrain made of mesh]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2105&amp;type=atom" />
	<updated>2023-04-11T14:10:56Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2105</id>
		<entry>
			<title type="html"><![CDATA[Re: Copying a Terrain made of mesh]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8948#p8948" />
			<content type="html"><![CDATA[<p>Thank you for help.</p>]]></content>
			<author>
				<name><![CDATA[moszcz70]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2568</uri>
			</author>
			<updated>2023-04-11T14:10:56Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8948#p8948</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Copying a Terrain made of mesh]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8947#p8947" />
			<content type="html"><![CDATA[<p>Hello.</p><p>This is because both your terrain in the scene (in the hierarchy) refer to the same terrain in the project.<br />To avoid this you need to make a copy of the terrain in the project using explorer and make an instance of the second terrain in the scene.<br />In this case, the changes made in one terrain will not affect the other one.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2023-04-11T13:30:54Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8947#p8947</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Copying a Terrain made of mesh]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8946#p8946" />
			<content type="html"><![CDATA[<p>Hello,<br />I have a problem with a copy of Terrain made of mesh. <br />When I make a copy of the Terrain in the Hierarchy tab (copy-paste) all the changes I make to the copy of the Terrain (e.g. I paint it in a certain place with a texture) the same change will automatically be made on the original Terrain from which I made a copy. What should I do so that I can change the copy (repaint) and keep the original Terrain unchanged?</p>]]></content>
			<author>
				<name><![CDATA[moszcz70]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2568</uri>
			</author>
			<updated>2023-04-11T12:52:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8946#p8946</id>
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