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	<title type="html"><![CDATA[Infinity Code Forum — Map display foggy]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2065&amp;type=atom" />
	<updated>2022-12-01T16:12:11Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2065</id>
		<entry>
			<title type="html"><![CDATA[Re: Map display foggy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8759#p8759" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You have three ways:<br />1. Use Ambient Lighting.<br />Window / Rendering / Lighting / Environment / Environment Lighting / Source - Color, Ambient Color - White.<br />2. Use Unlit shader.<br />3. Adjust the lighting in the scene.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-12-01T16:12:11Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8759#p8759</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Map display foggy]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8758#p8758" />
			<content type="html"><![CDATA[<p>Hi, I am using online maps in a windows environment in its most simple form. This is I display a map in a RawImage with the RawImageTouchForwarder added. It works fine, but the map itself shows up very foggy. I have to go to window/rendering lightning to brighten up the map. Is that the correct way?</p>]]></content>
			<author>
				<name><![CDATA[jaapvandriel]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1852</uri>
			</author>
			<updated>2022-12-01T15:15:26Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8758#p8758</id>
		</entry>
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