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		<title><![CDATA[Infinity Code Forum — Half map projection]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2048</link>
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		<description><![CDATA[The most recent posts in Half map projection.]]></description>
		<lastBuildDate>Tue, 11 Oct 2022 11:16:03 +0000</lastBuildDate>
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			<title><![CDATA[Re: Half map projection]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8659#p8659</link>
			<description><![CDATA[<p>Hello.</p><p>Visually, your screenshot looks fine.<br />Or I just don&#039;t know where to look.</p><p>Please send your URL and I will check it.</p><p>P.S. If you want to do it privately, use email or discord.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 11 Oct 2022 11:16:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8659#p8659</guid>
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			<title><![CDATA[Half map projection]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8657#p8657</link>
			<description><![CDATA[<p>Hi</p><p>I am using a data source that provides following tilemapresource.xml </p><p>```<br />&lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;<br />&lt;TileMap version=&quot;1.0.0&quot; tilemapservice=&quot;http://tms.osgeo.org/1.0.0&quot;&gt;<br />&nbsp; &lt;Title&gt;Sentinel-2&lt;/Title&gt;<br />&nbsp; &lt;Abstract&gt;&lt;/Abstract&gt;<br />&nbsp; &lt;SRS&gt;EPSG:4326&lt;/SRS&gt;<br />&nbsp; &lt;BoundingBox minx=&quot;-180&quot; miny=&quot;-90&quot; maxx=&quot;180&quot; maxy=&quot;90&quot;/&gt;<br />&nbsp; &lt;Origin x=&quot;-180&quot; y=&quot;-90&quot;/&gt;<br />&nbsp; &lt;TileFormat width=&quot;256&quot; height=&quot;256&quot; mime-type=&quot;image/jpeg&quot; extension=&quot;jpg&quot;/&gt;<br />&nbsp; &lt;TileSets profile=&quot;global-geodetic&quot;&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;0&quot; units-per-pixel=&quot;156543.033928041&quot; order=&quot;0&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;1&quot; units-per-pixel=&quot;78271.51696402048&quot; order=&quot;1&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;2&quot; units-per-pixel=&quot;39135.75848201024&quot; order=&quot;2&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;3&quot; units-per-pixel=&quot;19567.87924100512&quot; order=&quot;3&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;4&quot; units-per-pixel=&quot;9783.939620502561&quot; order=&quot;4&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;5&quot; units-per-pixel=&quot;4891.96981025128&quot; order=&quot;5&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;6&quot; units-per-pixel=&quot;2445.98490512564&quot; order=&quot;6&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;7&quot; units-per-pixel=&quot;1222.99245256282&quot; order=&quot;7&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;8&quot; units-per-pixel=&quot;611.49622628141&quot; order=&quot;8&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;9&quot; units-per-pixel=&quot;305.748113140705&quot; order=&quot;9&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;10&quot; units-per-pixel=&quot;152.8740565703525&quot; order=&quot;10&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;11&quot; units-per-pixel=&quot;76.43702828517625&quot; order=&quot;11&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;12&quot; units-per-pixel=&quot;38.21851414258813&quot; order=&quot;12&quot;/&gt;<br />&nbsp; &nbsp; &lt;TileSet href=&quot;13&quot; units-per-pixel=&quot;19.10925707129406&quot; order=&quot;13&quot;/&gt;<br />&nbsp; &lt;/TileSets&gt;<br />&lt;/TileMap&gt;<br />```</p><p>Also, number of Level Zero X tiles = 2 and Number of Zero Y Tiles = 1. So the projection is Equirectangular. I tried implementing equirectangular projection, but doesn&#039;t seem to work. Problem remains the same, and Mouse movement over the game also becomes laggy.<br />Also, from above we can visualize that origin is bottom left, not top left. So I am already using -y instead of y while consuming data.</p><p>When I am loading the source over Demo Scene provided with plugin, I am getting left half of map only, with Coordinate to Tile being wrong, 0,0 on lat long, doesn&#039;t refer to actual 0,0.<br />Output image is attached.</p>]]></description>
			<author><![CDATA[null@example.com (arun)]]></author>
			<pubDate>Tue, 11 Oct 2022 09:55:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8657#p8657</guid>
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