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		<title><![CDATA[Infinity Code Forum — Map tiles are transparent]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2030</link>
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		<description><![CDATA[The most recent posts in Map tiles are transparent.]]></description>
		<lastBuildDate>Sat, 24 Sep 2022 11:29:42 +0000</lastBuildDate>
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			<title><![CDATA[Re: Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8623#p8623</link>
			<description><![CDATA[<p>As an update i tried switching to URP but had other issues with my project so had to revert back.&nbsp; I may have to build a new project from scratch to use the suggestions.</p>]]></description>
			<author><![CDATA[null@example.com (jnicol)]]></author>
			<pubDate>Sat, 24 Sep 2022 11:29:42 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8623#p8623</guid>
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			<title><![CDATA[Re: Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8589#p8589</link>
			<description><![CDATA[<p>Thanks Alex, I will try looking at the settings in Unity on Quest and see what I find.<br />John</p>]]></description>
			<author><![CDATA[null@example.com (jnicol)]]></author>
			<pubDate>Fri, 16 Sep 2022 12:47:18 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8589#p8589</guid>
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			<title><![CDATA[Re: Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8588#p8588</link>
			<description><![CDATA[<p>TilesetPBRShader is available when using URP or HDRP.</p><p>This is very strange because TilesetCutoutShader does not support transparency.<br />I tried to search for some similar problem on the Internet, but found nothing.<br />Unfortunately, I can&#039;t test it myself because I don&#039;t develop for AR/VR/XR and don&#039;t have such devices and knowledge.</p><p>As a workaround, try switching to URP.<br />Another shader (TilesetPBRShader) will be used and the problem will probably be solved.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 16 Sep 2022 08:55:09 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8588#p8588</guid>
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			<title><![CDATA[Re: Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8586#p8586</link>
			<description><![CDATA[<p>Hey Alex,</p><p>I tried changing the shader from TileCutoutShader to TilesetShader and no difference.&nbsp; There is no choice I can see for TlesetPBRShader.</p><p>John</p>]]></description>
			<author><![CDATA[null@example.com (jnicol)]]></author>
			<pubDate>Thu, 15 Sep 2022 17:16:02 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8586#p8586</guid>
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		<item>
			<title><![CDATA[Re: Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8567#p8567</link>
			<description><![CDATA[<p>Hello.</p><p>It looks like you have something wrong with the shader.<br />What value do you have in Tileset / Materials &amp; Shaders / Tileset Shader field?<br />If it&#039;s TilesetShader try using TilesetCutoutShader.<br />If it&#039;s TilesetPBRShader, please make sure it has Surface Type - Opaque.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 13 Sep 2022 18:38:03 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8567#p8567</guid>
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			<title><![CDATA[Map tiles are transparent]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8565#p8565</link>
			<description><![CDATA[<p>Hi Guys,</p><p>I am trying to get my map to show in unity using passthrough on a quest 2.&nbsp; The issue I am finding is that the map tiles are transparent and I can see through the tiles to the desk etc. I am also using the mapbox plugin to close off the sides and bottom.&nbsp; As you can see in the attached image the mapbox sides and bottom are opaque on one side only as well.</p><p>What setting do I need to toggle in order to ensure that the map tiles are opaque?&nbsp; I cannot seem to find anything in the GameObject settings.</p><p>Thanks in advance!</p><p>John</p>]]></description>
			<author><![CDATA[null@example.com (jnicol)]]></author>
			<pubDate>Tue, 13 Sep 2022 12:25:16 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8565#p8565</guid>
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