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	<title type="html"><![CDATA[Infinity Code Forum — Map to Terrain reuse]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=203&amp;type=atom" />
	<updated>2016-07-26T00:54:22Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=203</id>
		<entry>
			<title type="html"><![CDATA[Re: Map to Terrain reuse]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=929#p929" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately, you can not do it.<br />If you try to use Mesh to Terrain or create prefab in playmode, it is likely that Unity Editor will crash.</p><p>Actually, for this purpose you need to use Real World Terrain.</p><p>Theoretically, you can use the local elevation data (such as SRTM) in Online Maps.<br />But you must have some experience in C# to do it.<br /><a href="http://infinity-code.com/atlas/online-maps/pages/InterceptElevationRequestExample.html">http://infinity-code.com/atlas/online-m … ample.html</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2016-07-26T00:54:22Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=929#p929</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Map to Terrain reuse]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=912#p912" />
			<content type="html"><![CDATA[<p>hi All,<br />sorry for newbie question, just got OnlineMap yesterday<br />I would like to reuse one of the map&nbsp; (with Elevation) into my own game. so the map needs to be offline, and I should be able to run the game without connection on mobile</p><p>what are the steps to do so?? high level walkthrough is appreciated</p><p>best regards</p><p>Tipaza</p>]]></content>
			<author>
				<name><![CDATA[tipaza]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=197</uri>
			</author>
			<updated>2016-07-25T07:58:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=912#p912</id>
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