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	<title type="html"><![CDATA[Infinity Code Forum — Camera Orbit object reference not set to an instance of an object]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2016&amp;type=atom" />
	<updated>2022-08-13T11:21:53Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2016</id>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8505#p8505" />
			<content type="html"><![CDATA[<p>Thank you so much. The lighting trick worked. <img src="https://forum.infinity-code.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[codemogen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2164</uri>
			</author>
			<updated>2022-08-13T11:21:53Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8505#p8505</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8504#p8504" />
			<content type="html"><![CDATA[<p>Unfortunately, I don&#039;t know what &quot;some layer above the map&quot; means. Please explain this in more detail.</p><p>When you have a black map it usually means your scene has no lighting set up.<br />You have three ways:<br />1. Use Ambient Lighting.<br />Window / Rendering / Lighting / Environment / Environment Lighting / Source - Color, Ambient Color - White.<br />2. Use Unlit shader.<br />3. Adjust the lighting in the scene.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-08-13T11:13:39Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8504#p8504</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8503#p8503" />
			<content type="html"><![CDATA[<p>Hello, I found the problem. In the begin I created map as 2D and I turned to the 3D map and camera orbit worked. But now like some layer above the map and look darker. How can I fix it?</p>]]></content>
			<author>
				<name><![CDATA[codemogen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2164</uri>
			</author>
			<updated>2022-08-13T09:22:49Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8503#p8503</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8502#p8502" />
			<content type="html"><![CDATA[<p>You can only have one Control on GameObject at a time. You have two: SpriteRenderer and Tileset.<br />Remove two Sprite Renderer components and Box Collider component and it will work correctly.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-08-12T16:09:51Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8502#p8502</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8501#p8501" />
			<content type="html"><![CDATA[<p>Hello, I add all components of maps. Thank you</p>]]></content>
			<author>
				<name><![CDATA[codemogen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2164</uri>
			</author>
			<updated>2022-08-12T07:00:21Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8501#p8501</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8499#p8499" />
			<content type="html"><![CDATA[<p>Hello.</p><p>In this scene, the map already has a Camera Orbit component, and it works correctly.<br />I also tried adding a second Camera Orbit instance, but that still didn&#039;t break the scene.</p><p>Please show screenshots of all components on the map.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-08-11T23:07:05Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8499#p8499</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Camera Orbit object reference not set to an instance of an object]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8498#p8498" />
			<content type="html"><![CDATA[<p>Hello, I am trying to apply Custom Marker example scene but when I add Camera Orbit to my Map turns me this error which is I attached below. I gave the all components the same as the Example scene map object. But my activeCamera couldn&#039;t be found.<br />Can you help me, please? </p>]]></content>
			<author>
				<name><![CDATA[codemogen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2164</uri>
			</author>
			<updated>2022-08-11T15:56:27Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8498#p8498</id>
		</entry>
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