<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[Infinity Code Forum — terrain over moon]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=2012</link>
		<atom:link href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2012&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in terrain over moon.]]></description>
		<lastBuildDate>Thu, 11 Aug 2022 09:51:10 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: terrain over moon]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8497#p8497</link>
			<description><![CDATA[<p>Theoretically, you can generate terrains based on your data this way:<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=1538">https://forum.infinity-code.com/viewtopic.php?id=1538</a><br />Textures you will need to split manually.</p><p>But, my personal opinion is that it is easier to do this without using RWT.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 11 Aug 2022 09:51:10 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8497#p8497</guid>
		</item>
		<item>
			<title><![CDATA[Re: terrain over moon]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8495#p8495</link>
			<description><![CDATA[<p>Since unity terrain has a limitation of 4097x4097 , Is there any way out ?</p><p>regards,<br />jai</p>]]></description>
			<author><![CDATA[null@example.com (jaisingla)]]></author>
			<pubDate>Thu, 11 Aug 2022 06:21:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8495#p8495</guid>
		</item>
		<item>
			<title><![CDATA[Re: terrain over moon]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8489#p8489</link>
			<description><![CDATA[<p>Hello.</p><p>I don&#039;t think you need RWT for this task.<br />You already have a raw heightmap, just use Terrain (Script) / Terrain Settings / Import RAW.<br />Then create Terrain Layer from the texture and add it to the terrain.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 10 Aug 2022 16:35:58 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8489#p8489</guid>
		</item>
		<item>
			<title><![CDATA[terrain over moon]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8485#p8485</link>
			<description><![CDATA[<p>Hi Alex,</p><p>I just wanted to generate terrain over moon surface in VR. I have a raw terrain file and texture file in JPG. How can I&nbsp; use RWT ?</p><p>File size is approx. width 7581 and ht of 13481</p><p>regards,<br />Jai</p>]]></description>
			<author><![CDATA[null@example.com (jaisingla)]]></author>
			<pubDate>Wed, 10 Aug 2022 10:52:07 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8485#p8485</guid>
		</item>
	</channel>
</rss>
