<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Infinity Code Forum — terrain over moon]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2012&amp;type=atom" />
	<updated>2022-08-11T09:51:10Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=2012</id>
		<entry>
			<title type="html"><![CDATA[Re: terrain over moon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8497#p8497" />
			<content type="html"><![CDATA[<p>Theoretically, you can generate terrains based on your data this way:<br /><a href="https://forum.infinity-code.com/viewtopic.php?id=1538">https://forum.infinity-code.com/viewtopic.php?id=1538</a><br />Textures you will need to split manually.</p><p>But, my personal opinion is that it is easier to do this without using RWT.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-08-11T09:51:10Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8497#p8497</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: terrain over moon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8495#p8495" />
			<content type="html"><![CDATA[<p>Since unity terrain has a limitation of 4097x4097 , Is there any way out ?</p><p>regards,<br />jai</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2022-08-11T06:21:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8495#p8495</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: terrain over moon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8489#p8489" />
			<content type="html"><![CDATA[<p>Hello.</p><p>I don&#039;t think you need RWT for this task.<br />You already have a raw heightmap, just use Terrain (Script) / Terrain Settings / Import RAW.<br />Then create Terrain Layer from the texture and add it to the terrain.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-08-10T16:35:58Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8489#p8489</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[terrain over moon]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8485#p8485" />
			<content type="html"><![CDATA[<p>Hi Alex,</p><p>I just wanted to generate terrain over moon surface in VR. I have a raw terrain file and texture file in JPG. How can I&nbsp; use RWT ?</p><p>File size is approx. width 7581 and ht of 13481</p><p>regards,<br />Jai</p>]]></content>
			<author>
				<name><![CDATA[jaisingla]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=789</uri>
			</author>
			<updated>2022-08-10T10:52:07Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8485#p8485</id>
		</entry>
</feed>
