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	<title type="html"><![CDATA[Infinity Code Forum — Reverse Geocoding]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=2000&amp;type=atom" />
	<updated>2022-07-16T18:04:08Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=2000</id>
		<entry>
			<title type="html"><![CDATA[Re: Reverse Geocoding]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8443#p8443" />
			<content type="html"><![CDATA[<p>Hello.</p><p>You need to pass the player&#039;s coordinates to the OnlineMapsGoogleGeocoding constructor.</p><p>And of course, this should not happen in OnMapClick.<br />Where exactly depends on the behavior you want to implement.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-07-16T18:04:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8443#p8443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Reverse Geocoding]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8442#p8442" />
			<content type="html"><![CDATA[<p>Hi everyone,<br />I use for first OnlineMaps and I&#039;m trying to use reverse geocoding which refers on atlas with method onclick but I Want to use it for player? How can I do that?<br />Thanks in advandance.</p>]]></content>
			<author>
				<name><![CDATA[i_filippidis]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2126</uri>
			</author>
			<updated>2022-07-16T15:37:59Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8442#p8442</id>
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