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		<title><![CDATA[Infinity Code Forum — Multiple Cameras for one instance of Online Map]]></title>
		<link>https://forum.infinity-code.com/viewtopic.php?id=1976</link>
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		<description><![CDATA[The most recent posts in Multiple Cameras for one instance of Online Map.]]></description>
		<lastBuildDate>Thu, 09 Jun 2022 09:05:05 +0000</lastBuildDate>
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			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8356#p8356</link>
			<description><![CDATA[<p>To do this, you need to have two maps. Just two cameras will not be enough in this case.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Thu, 09 Jun 2022 09:05:05 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8356#p8356</guid>
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			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8354#p8354</link>
			<description><![CDATA[<p>So here&#039;s the thing, I&#039;m trying to place two cameras in which the first camera will show the map which is interactable and the second will show either a Marker GameObject or another tileset with different provider from the first tileset (For Example: the first tileset uses OpenStreetMap while the other uses Virtual Earth from Bing) in which is un-interactable.</p><p>If possible, I wanted to do all that by using just one Map because of the heavy load if it uses two or more.</p>]]></description>
			<author><![CDATA[null@example.com (moonflow123)]]></author>
			<pubDate>Thu, 09 Jun 2022 02:50:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8354#p8354</guid>
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		<item>
			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8350#p8350</link>
			<description><![CDATA[<p>Let&#039;s try to start over.<br />Please explain in detail what you want to do and why you need two cameras.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Wed, 08 Jun 2022 09:26:59 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8350#p8350</guid>
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		<item>
			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8348#p8348</link>
			<description><![CDATA[<div class="quotebox"><cite>Alex Vertax wrote:</cite><blockquote><p>Hello.</p><p>I think you need to modify the OnlineMapsCameraOrbit to specify a parent GameObject or multiple targets.<br />And use OnlineMapsControlBase.OnGetInputPosition to pass the input from the second camera to the map.<br /><a href="https://infinity-code.com/atlas/online-maps/pages/InterceptInputExample.html">https://infinity-code.com/atlas/online- … ample.html</a></p></blockquote></div><br /><p>Sorry about this, how do I use two cameras on one tileset? I tried to copy the tileset script and put a different camera on it but it won&#039;t display anything. Is there a specific way to do it?</p><p>Creating two different maps solves it, but because it is two different map like you said, I need to create a different marker for each map.</p>]]></description>
			<author><![CDATA[null@example.com (moonflow123)]]></author>
			<pubDate>Wed, 08 Jun 2022 03:01:41 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8348#p8348</guid>
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		<item>
			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8345#p8345</link>
			<description><![CDATA[<p>I see two different maps in your screenshot.<br />Please make sure you create markers on both instances of the map.</p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Tue, 07 Jun 2022 19:44:49 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8345#p8345</guid>
		</item>
		<item>
			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8343#p8343</link>
			<description><![CDATA[<p>Hi, I noticed when I tried to put on the second camera, only one of the two screens shows only the 2D marker while the other only shows the 3D one.</p>]]></description>
			<author><![CDATA[null@example.com (moonflow123)]]></author>
			<pubDate>Tue, 07 Jun 2022 01:42:48 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8343#p8343</guid>
		</item>
		<item>
			<title><![CDATA[Re: Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8338#p8338</link>
			<description><![CDATA[<p>Hello.</p><p>I think you need to modify the OnlineMapsCameraOrbit to specify a parent GameObject or multiple targets.<br />And use OnlineMapsControlBase.OnGetInputPosition to pass the input from the second camera to the map.<br /><a href="https://infinity-code.com/atlas/online-maps/pages/InterceptInputExample.html">https://infinity-code.com/atlas/online- … ample.html</a></p>]]></description>
			<author><![CDATA[null@example.com (Alex Vertax)]]></author>
			<pubDate>Fri, 03 Jun 2022 18:19:40 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8338#p8338</guid>
		</item>
		<item>
			<title><![CDATA[Multiple Cameras for one instance of Online Map]]></title>
			<link>https://forum.infinity-code.com/viewtopic.php?pid=8333#p8333</link>
			<description><![CDATA[<p>Hi, I wanted to have 2 multiple cameras side by side in which will show the same onlinemaps. One thing I want to do is if I interact with the map in one camera, the display in the 2nd camera will not changed.</p><p>Which script do I need to change and duplicate to do so?</p>]]></description>
			<author><![CDATA[null@example.com (moonflow123)]]></author>
			<pubDate>Fri, 03 Jun 2022 04:20:13 +0000</pubDate>
			<guid>https://forum.infinity-code.com/viewtopic.php?pid=8333#p8333</guid>
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