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	<title type="html"><![CDATA[Infinity Code Forum — Paint over an area on the Terrain]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1922&amp;type=atom" />
	<updated>2022-02-23T14:03:44Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1922</id>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8134#p8134" />
			<content type="html"><![CDATA[<p>Ahh okey. Thank you. I will give that a go</p>]]></content>
			<author>
				<name><![CDATA[joakim.paulsen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1907</uri>
			</author>
			<updated>2022-02-23T14:03:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8134#p8134</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8133#p8133" />
			<content type="html"><![CDATA[<p>You don&#039;t need to export anything.<br />A texture is a raster image (png or jpg) that is located in the RWT_Result folder. You just open, edit, save it and it will automatically update on a terrain.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-23T14:02:10Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8133#p8133</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8132#p8132" />
			<content type="html"><![CDATA[<p>Ahh okey. <br />Thank you Alex Vertax. So I just export out the map that I have, change it in Photoshop and then Import if back in?</p>]]></content>
			<author>
				<name><![CDATA[joakim.paulsen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1907</uri>
			</author>
			<updated>2022-02-23T13:54:47Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8132#p8132</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8131#p8131" />
			<content type="html"><![CDATA[<p>I understand correctly that you want to edit the satellite image so that it looks like there is nothing there, just a meadow, right?!<br />The easiest way to do this is to open the texture in an advanced graphics editor (like photoshop or gimp), and paint over the desired area using Clone Stamp tool, Healing Brush tool, etc.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-23T13:51:27Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8131#p8131</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8130#p8130" />
			<content type="html"><![CDATA[<p>Let&#039;s say I want to make that area Green so simulate grass. This should be used to visualize new construction of appartments and then it needs to look more &quot;green&quot; so that I can place the assets needed in that area to get the feel of how it will look without the Satelite terrain showing under it.</p>]]></content>
			<author>
				<name><![CDATA[joakim.paulsen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1907</uri>
			</author>
			<updated>2022-02-23T13:41:22Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8130#p8130</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8129#p8129" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Please tell me in detail what you mean by &quot;paint&quot;.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-23T13:34:46Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8129#p8129</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Paint over an area on the Terrain]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8128#p8128" />
			<content type="html"><![CDATA[<p>Hi there.</p><p>First time using Unity here and RealWorld Terrain.<br />I have added a 4x4km map that I wanted to display.</p><p>I have a small open area on the map without any buildings, and this area I wanted to &quot;paint&quot;. Like it should be visible that THIS area is custom and where the focus is gonna be.<br />Is there some addons or something in Unity or RealWorld Terrain that </p><p>Adding an image to show the free area that I wanted to have in focus and that should be &quot;sticking out&quot; a little.</p>]]></content>
			<author>
				<name><![CDATA[joakim.paulsen]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1907</uri>
			</author>
			<updated>2022-02-23T13:22:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8128#p8128</id>
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