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	<title type="html"><![CDATA[Infinity Code Forum — WebGL]]></title>
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	<updated>2022-02-18T18:25:08Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1920</id>
		<entry>
			<title type="html"><![CDATA[Re: WebGL]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8124#p8124" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Yes, you can make the tour full screen.<br />Here is the first link I googled:<br /><a href="https://forum.unity.com/threads/enable-fullscreen-webgl.441174/">https://forum.unity.com/threads/enable- … gl.441174/</a></p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-18T18:25:08Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8124#p8124</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[WebGL]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8122#p8122" />
			<content type="html"><![CDATA[<p>Hi Alex; I&#039;m planning to get uPano for showing tours on the web - I saw the WebGL demo; can the tour be set for full screen?</p><p>I&#039;m evaluating cloudPano then thought to look at your asset as I have OnlineMaps asset already. </p><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[ferntp]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1539</uri>
			</author>
			<updated>2022-02-18T11:53:24Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8122#p8122</id>
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