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	<title type="html"><![CDATA[Infinity Code Forum — Washed out Map]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1912&amp;type=atom" />
	<updated>2022-02-06T16:30:06Z</updated>
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	<id>https://forum.infinity-code.com/viewtopic.php?id=1912</id>
		<entry>
			<title type="html"><![CDATA[Re: Washed out Map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8080#p8080" />
			<content type="html"><![CDATA[<p>Thanks Alex; I just got notified of update and tested it - all&#039;s good.</p><p>Appreciate the Great Support</p>]]></content>
			<author>
				<name><![CDATA[ferntp]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1539</uri>
			</author>
			<updated>2022-02-06T16:30:06Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8080#p8080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Washed out Map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8079#p8079" />
			<content type="html"><![CDATA[<p>This is a known issue and has already been fixed.<br />I will submit the fix to the Asset Store tomorrow (Monday).<br />You can send me an email (support@infinity-code.com) and I will send you a modified script, or wait 24 hours and download the update from the Asset Store.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-06T11:33:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8079#p8079</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Washed out Map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8078#p8078" />
			<content type="html"><![CDATA[<p>Alex; I tried all the available fixes and then decided to go back to Unity 2019.4.35f1 and using the default scene the map shows - no errors but clicking/touching the markers do not show the popup ... can pan, zoom etc but no interactivity.</p><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[ferntp]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1539</uri>
			</author>
			<updated>2022-02-06T11:28:32Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8078#p8078</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Washed out Map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8077#p8077" />
			<content type="html"><![CDATA[<p>Hello.</p><p>This is a Unity bug, not Online Maps, and can happen in any version of the editor, with or without any assets in the project.</p><p>Searching the internet for this error, I found many posts about it.<br />There are many reasons why it can happen and ways to fix it.</p><p>Ways to fix that people wrote about that helped them:<br />- Assets -&gt; Reimport All<br />- Edit / Preferences / GI Cache / and Clean Cache<br />- Change .net option in player setting .net 3.5 to .net 4.6.<br />- Disabling Project Settings-&gt;Player-&gt;Other Settings-&gt;GPU Skinning and Graphics Jobs<br />- And many others. I won&#039;t copy-paste all the ways I found because there are many. Enter your error message into Google Search and you&#039;ll find a lot more. I hope one of these helps solve the problem.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2022-02-05T12:43:44Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8077#p8077</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Washed out Map]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=8076#p8076" />
			<content type="html"><![CDATA[<p>I updated Unity to 2020.3.25f1 and re-imported OnlineMaps Pkg<br />- UIBubblePopup Scene<br />- MapProvider OSM - all other defaults<br />- Deployed to iPhone 13 Pro</p><p>I just get a blank (white) screen and then see error in Unity</p><p>TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 113<br />UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()</p>]]></content>
			<author>
				<name><![CDATA[ferntp]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1539</uri>
			</author>
			<updated>2022-02-04T17:58:37Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=8076#p8076</id>
		</entry>
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