<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Infinity Code Forum — Linking to specific Pano in new scene]]></title>
	<link rel="self" href="https://forum.infinity-code.com/extern.php?action=feed&amp;tid=1893&amp;type=atom" />
	<updated>2021-12-17T09:57:20Z</updated>
	<generator>PunBB</generator>
	<id>https://forum.infinity-code.com/viewtopic.php?id=1893</id>
		<entry>
			<title type="html"><![CDATA[Re: Linking to specific Pano in new scene]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7974#p7974" />
			<content type="html"><![CDATA[<p>Hello.</p><p>Unfortunately no, this is not possible.<br />Switching between scenes, each of which has several panoramas, is not designed.<br />So you better go some other way.</p><p>No, After Transition will not work on scene changes.<br />Unity&#039;s current workflow does not imply that this is possible.<br />But, thanks for your question. I will try to find a way to make this work.</p><p>No, you cannot add a reference to a panorama in another scene.<br />Unity does not support referencing objects between scenes.</p><p>Load Panorama Prefab - loads a panorama from a prefab (GameObject in a project that does not have an instance in the scene).<br />Switch to Panorama - switches to another panorama that is already present in the scene, but disabled.</p>]]></content>
			<author>
				<name><![CDATA[Alex Vertax]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=2</uri>
			</author>
			<updated>2021-12-17T09:57:20Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7974#p7974</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Linking to specific Pano in new scene]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7973#p7973" />
			<content type="html"><![CDATA[<p>Looking at the documentation I found this in the transitions section:</p><p>For each action that supports transitions (DestroyCurrentPanorama, LoadAnotherPanorama, LoadScene), you can specify two transitions:<br />Before - will be invoked before the action.<br />After - will be invoked after the action.</p><p>Can I use the &quot;after&quot; setting on a LoadScene action to turn on or set active the specific pano in the new scene? Would this transition be seamless? ie I wouldn&#039;t see the &quot;default&quot; pano first?&nbsp; or could &quot;pano index/name&quot; be added to the LoadScene script?</p><p>Also I&#039;m not sure I understand the difference between &quot;Load Panorama Prefab&quot; and &quot;Switch to Panorama&quot; Quick Actions. It seems I would want to use the Switch to Panorama. under what circumstances would I use Load Pano Prefab?</p>]]></content>
			<author>
				<name><![CDATA[smilinmike]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1803</uri>
			</author>
			<updated>2021-12-16T20:30:09Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7973#p7973</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Linking to specific Pano in new scene]]></title>
			<link rel="alternate" href="https://forum.infinity-code.com/viewtopic.php?pid=7972#p7972" />
			<content type="html"><![CDATA[<p>I&#039;m currently working on a project that has a great number of panos to include. My idea on how to organize the project would be to break them down into &quot;areas&quot; where each area has its own scene in Unity containing multiple panos. Sometimes these &quot;areas&quot; intersect and I would like to to be able to load a new scene, but with a specific pano displayed. ie Scene #1 Pano #2 might link to Scene #2, Pano #10. Is there a way to do this currently? if not what would be the best route to try and implement it? </p><p>Thanks for your support!</p><p>Michael Stafford</p>]]></content>
			<author>
				<name><![CDATA[smilinmike]]></name>
				<uri>https://forum.infinity-code.com/profile.php?id=1803</uri>
			</author>
			<updated>2021-12-16T19:56:56Z</updated>
			<id>https://forum.infinity-code.com/viewtopic.php?pid=7972#p7972</id>
		</entry>
</feed>
